Game Design
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Topic | Replies | Views | Created | Last reply | |
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World War I board game/CCG combo |
13
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2018 |
by ACG 06/19/2006 - 20:24 |
by Jonsonite 06/27/2006 - 16:07 |
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Zoo game |
5
|
1694 |
by mixos 06/27/2006 - 11:10 |
by Hedge-o-Matic 06/28/2006 - 10:35 |
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Premio Archimede 2006 (Game Design Contest) |
1
|
1482 |
by setarcos 06/29/2006 - 16:07 |
by english 06/29/2006 - 16:59 |
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Juggernauts: A GPL(ish) customizable card game. |
6
|
1974 |
by Invisible_Jon 04/07/2006 - 12:53 |
by Hedge-o-Matic 06/30/2006 - 09:48 |
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problem with Pseudo-Tapping |
17
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2220 |
by Hollyhock 06/22/2006 - 05:56 |
by Jonsonite 06/30/2006 - 15:29 |
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To have a board or NOT? |
8
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1536 |
by boardgamegeezer 06/30/2006 - 11:26 |
by boardgamegeezer 07/01/2006 - 04:46 |
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Replacing dices with semi-random mechanics |
20
|
2245 |
by larienna 06/18/2006 - 21:10 |
by larienna 07/02/2006 - 17:46 |
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Braincramp - Need help with an icon. |
5
|
1535 |
by Julius 07/01/2006 - 14:12 |
by disclamer 07/02/2006 - 20:23 |
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A CCG using Non-transitive Mechanics (R/P/S) |
5
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1984 |
by Anrkist_Pengwin 06/29/2006 - 13:37 |
by Infernal 07/03/2006 - 00:16 |
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free easy to use card maker tool |
3
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1696 |
by nnatee 07/04/2006 - 10:06 |
by Zzzzz 07/04/2006 - 21:36 |
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What's so great about Rock-paper-scissors? |
10
|
2002 |
by jwarrend 07/03/2006 - 07:20 |
by larienna 07/04/2006 - 23:42 |
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Introduction to Probability textbook Free etext |
13
|
1937 |
by disclamer 07/03/2006 - 14:16 |
by Hedge-o-Matic 07/05/2006 - 16:02 |
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CCG Card Balance |
7
|
2987 |
by Julius 05/19/2006 - 16:29 |
by Willi_B 07/05/2006 - 23:13 |
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Some sort of new card game mechanics |
4
|
2013 |
by larienna 07/08/2006 - 08:06 |
by Yogurt 07/08/2006 - 13:57 |
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RPG Elements |
10
|
2331 |
by NetWolf 07/06/2006 - 07:57 |
by Kreitler 07/08/2006 - 16:16 |
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How to make a war game more interesting |
11
|
1887 |
by bigbc 06/21/2006 - 12:24 |
by Anonymous 07/08/2006 - 20:56 |
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My thoughts on luck... |
7
|
2277 |
by Kings 06/19/2006 - 13:14 |
by Anonymous 07/08/2006 - 21:08 |
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Space version of World War I game |
0
|
1681 |
by ACG 07/09/2006 - 19:52 |
n/a | |
How to make a game easy? |
3
|
1447 |
by Anonymous 07/09/2006 - 18:14 |
by Hedge-o-Matic 07/10/2006 - 09:10 |
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Permanent & One-Use cards |
19
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2140 |
by Nestalawe 07/10/2006 - 11:47 |
by Nestalawe 07/11/2006 - 11:42 |
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Ancient or Age-Spanning? |
5
|
1687 |
by FateTriarrii 07/07/2006 - 18:03 |
by FateTriarrii 07/11/2006 - 23:23 |
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Teleco Game |
2
|
1518 |
by Anonymous 07/12/2006 - 23:30 |
by Torrent 07/13/2006 - 21:31 |
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Granularity in game design |
6
|
4350 |
by bluesea 07/13/2006 - 12:32 |
by bluesea 07/14/2006 - 06:44 |
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Games that takes to much time to make[2/2] |
4
|
1734 |
by larienna 07/11/2006 - 10:01 |
by TheReluctantGeneral 07/14/2006 - 06:51 |
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Group Project: Boiler Room |
2
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1663 |
by Julius 07/14/2006 - 06:39 |
by bluesea 07/14/2006 - 09:08 |
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