Game Design
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Topic | Replies | Views | Created | Last reply | |
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Playing with time |
17
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1513 |
by Fos 10/06/2004 - 05:20 |
by Fos 10/09/2004 - 04:03 |
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Need Suggestions for Heroquest-like Game |
17
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3112 |
by GamesOnTheBrain 07/21/2004 - 10:02 |
by OldScratch 08/13/2004 - 15:37 |
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Game Design Showdown 1 Results! |
17
|
1715 |
by FastLearner 02/05/2004 - 03:32 |
by Oracle 02/12/2004 - 05:44 |
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Simple fight mechanic |
17
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1472 |
by sedjtroll 01/15/2004 - 19:52 |
by SVan 03/26/2004 - 10:49 |
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Bash the Leader |
17
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2621 |
by Torrent 01/08/2004 - 13:00 |
by Deviant 01/22/2004 - 12:55 |
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electronic components on paper |
17
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2366 |
by Anonymous 11/25/2003 - 17:19 |
by stumps 01/16/2004 - 16:27 |
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Six Days - and counting! |
17
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1800 |
by robinventa 10/25/2003 - 07:18 |
by Scurra 11/02/2003 - 10:52 |
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Simple game idea. |
17
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2217 |
by Anonymous 10/20/2003 - 21:50 |
by Anonymous 08/23/2004 - 13:14 |
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Who do you design your games for? |
17
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1658 |
by prophx 08/21/2003 - 10:38 |
by Scurra 09/01/2003 - 17:44 |
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solo board games!? |
17
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3026 |
by Anonymous 05/22/2003 - 08:45 |
by hpox 08/19/2003 - 13:25 |
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Help with my friend's train game |
16
|
3490 |
by sedjtroll 07/23/2006 - 19:38 |
by FastLearner 07/24/2006 - 21:04 |
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Opposed dice rolls a thing of the past? |
16
|
2746 |
by nullcomply 06/06/2006 - 21:56 |
by anima022 06/23/2006 - 15:31 |
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More dice? Or more rolls, and more info per die? |
16
|
1979 |
by Desprez 05/30/2006 - 19:51 |
by Desprez 06/03/2006 - 18:40 |
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Theory vs Brute Force? |
16
|
2057 |
by Zzzzz 05/10/2006 - 11:04 |
by FastLearner 05/11/2006 - 11:02 |
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Yet Another combat system post |
16
|
2029 |
by Jpwoo 04/02/2006 - 04:57 |
by Jpwoo 04/04/2006 - 15:40 |
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Combat on a side board |
16
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2003 |
by Furt 03/03/2006 - 03:49 |
by lordpog 03/13/2006 - 10:26 |
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Startup on Wargame |
16
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1751 |
by ottovonguericke 12/22/2005 - 04:53 |
by Xyvius 01/05/2006 - 08:20 |
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The nine structural subsystems of any game (video or non-vid |
16
|
2583 |
by lewpuls 12/04/2005 - 00:06 |
by Lor 12/07/2005 - 01:32 |
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A dying genre? |
16
|
1824 |
by Rathemon 10/20/2005 - 16:06 |
by Essence 10/24/2005 - 10:05 |
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Risk-like game in need of advice |
16
|
1683 |
by Qundar 10/02/2005 - 02:39 |
by Qundar 10/05/2005 - 20:49 |
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Game Design Crisis (III) |
16
|
1941 |
by Kreitler 07/31/2005 - 22:51 |
by Infernal 09/19/2005 - 06:33 |
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Writing Rulebook |
16
|
1833 |
by JackDarwid 07/07/2005 - 22:48 |
by Anonymous 07/11/2005 - 11:30 |
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Mi Gato pieces available online |
16
|
1547 |
by Anonymous 06/29/2005 - 15:10 |
by Anonymous 07/19/2005 - 12:55 |
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Game Flow Charts |
16
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5030 |
by markmist 06/28/2005 - 20:48 |
by Pt314 07/05/2005 - 15:41 |
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ccg win conditions |
16
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2618 |
by CIDIC 05/15/2005 - 10:38 |
by KyRez 05/27/2005 - 14:05 |
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