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Topics in Game Design

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Sharing the role of the vilain
15
1808 by larienna
09/26/2005 - 20:27
by Anonymous
11/05/2005 - 14:18
Functional Game Design
1
1489 by Scurra
08/29/2005 - 07:38
by sedjtroll
08/29/2005 - 07:42
Rating board games
6
1931 by markmist
08/26/2005 - 13:13
by Scurra
08/27/2005 - 05:19
[TiGD] Theory Series #2: Game Theory (part 1)
3
1682 by Zzzzz
08/08/2005 - 08:04
by zaiga
08/09/2005 - 09:41
[TiGD] Theory Series #1: Decision Theory and Games
23
2241 by Zzzzz
08/03/2005 - 11:28
by Lor
08/21/2005 - 17:06
Empty hands in CCG
13
3904 by larienna
06/24/2005 - 12:22
by Discord
06/07/2006 - 22:38
Giving newcomers a chance.
6
1556 by Anonymous
05/26/2005 - 17:59
by Qundar
08/04/2005 - 21:46
Separating the thematic wheat from the chaff
6
1618 by jwarrend
04/22/2005 - 06:04
by Anonymous
04/28/2005 - 05:44
[TiGD] Player interaction
14
1908 by jwarrend
04/02/2005 - 14:11
by Scurra
06/08/2005 - 06:41
[TiGD] Deconstructing "Lost Cities"
0
1661 by zaiga
03/17/2005 - 10:28
n/a
[TiGD] "Fiddly-ness": Definition and design consid
5
1899 by jwarrend
02/28/2005 - 08:20
by Zzzzz
03/08/2005 - 00:32
Deterministic Vs Random models
29
6824 by Anonymous
02/01/2005 - 19:06
by CRasterImage
05/10/2006 - 15:02
[TiGD] Deconstructing Ticket to Ride
[Page 1, 2]
43
6640 by zaiga
01/07/2005 - 10:43
by Scurra
02/23/2005 - 20:50
Once more with feeling...
22
3767 by Anonymous
11/14/2004 - 19:42
by Rick-Holzgrafe
06/19/2006 - 18:33
[TiGD] Player Goals 4 -- Cash acquisition games
4
1543 by jwarrend
10/25/2004 - 10:39
by RookieDesign
11/18/2004 - 03:31
[TiGD] Determining project goals
22
1864 by jwarrend
10/18/2004 - 10:27
by Brykovian
12/02/2004 - 16:29
Another proposed TiGD series: "Deconstructing [GAME X]&
5
1450 by zaiga
10/13/2004 - 11:25
by Zzzzz
10/14/2004 - 15:23
[TiGD] Theme Design
24
4007 by Zzzzz
10/07/2004 - 12:41
by disclamer
06/30/2006 - 00:23
[TiGD] Player goals 3 -- Victory Point acquisition games
8
1623 by jwarrend
09/27/2004 - 11:26
by zaiga
12/23/2004 - 13:47
[TiGD] Player goals 2: Race games
13
1621 by jwarrend
09/20/2004 - 07:27
by Scurra
09/22/2004 - 16:41
[TiGD] - Designing Game Instructions
15
1837 by Anonymous
09/15/2004 - 22:11
by Anonymous
09/21/2004 - 17:24
[TiGD] Player goals 1: Motivating players' goals
8
1552 by jwarrend
09/14/2004 - 12:06
by Anonymous
09/15/2004 - 16:03
Customizable Two-Player Games
2
1469 by Anonymous
09/09/2004 - 10:52
by larienna
06/20/2005 - 07:22
[TiGD] Runaway leader/leader bashing!
[Page 1, 2]
42
7782 by Zzzzz
09/06/2004 - 15:18
by Velociryx
06/21/2006 - 14:01
[TiGD] New series: "player goals"
11
1703 by jwarrend
08/31/2004 - 09:24
by Anonymous
09/07/2004 - 10:16
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by Dr. Radut