Topics in Game Design
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Topic | Replies | Views | Created | Last reply | |
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[TiGD] Theory Series #1: Decision Theory and Games |
23
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2252 |
by Zzzzz 08/03/2005 - 11:28 |
by Lor 08/21/2005 - 17:06 |
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Rating board games |
6
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1946 |
by markmist 08/26/2005 - 13:13 |
by Scurra 08/27/2005 - 05:19 |
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Functional Game Design |
1
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1498 |
by Scurra 08/29/2005 - 07:38 |
by sedjtroll 08/29/2005 - 07:42 |
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[TIGD] Seat order effect (Common Problem #3) |
30
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2097 |
by Anonymous 08/30/2004 - 12:38 |
by Sebastian 09/04/2005 - 14:01 |
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board games for children |
7
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1579 |
by Anonymous 09/30/2005 - 06:55 |
by HRPuffenstuf 10/01/2005 - 14:05 |
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Sharing the role of the vilain |
15
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1815 |
by larienna 09/26/2005 - 20:27 |
by Anonymous 11/05/2005 - 14:18 |
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Random vs Targetted hazards |
5
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1734 |
by larienna 11/04/2005 - 20:16 |
by larienna 11/06/2005 - 14:55 |
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[TiGD] Delta influencing choices with varying # of players |
6
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1492 |
by zaiga 11/09/2005 - 09:26 |
by FateTriarrii 11/19/2005 - 23:42 |
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Favours |
10
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1699 |
by Anonymous 10/30/2005 - 15:47 |
by Horoku 11/27/2005 - 21:53 |
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"one page" what's important when designing a game |
0
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1378 |
by Scurra 11/30/2005 - 13:30 |
n/a | |
[TiGD] Sources of tension |
21
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3021 |
by jwarrend 10/30/2005 - 22:16 |
by Horoku 12/08/2005 - 15:00 |
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Behavioral Game Design (Article by John Hopson) [requested] |
0
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3390 |
by stumps 01/29/2006 - 18:54 |
n/a | |
Going beyond "risk/reward" |
10
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2449 |
by jwarrend 08/05/2004 - 11:24 |
by stumps 01/29/2006 - 18:56 |
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If we figure out why people play differant game types...... |
13
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1978 |
by sfictre 11/15/2005 - 17:27 |
by stumps 01/31/2006 - 23:24 |
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Philips Entertaible - A new form of board game? |
6
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3314 |
by MPT 02/03/2006 - 08:41 |
by phpbbadmin 02/08/2006 - 09:28 |
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Traveling mechanics |
16
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4421 |
by Rick-Holzgrafe 02/08/2006 - 17:49 |
by MattMiller 02/13/2006 - 10:43 |
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"Stolen" ideas |
3
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3518 |
by jwarrend 02/24/2006 - 10:13 |
by slam 02/24/2006 - 18:00 |
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Variety in Games |
4
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3582 |
by larienna 03/07/2006 - 21:43 |
by Johan 03/09/2006 - 05:09 |
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Board Game Design Blogs |
5
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3488 |
by markmist 03/06/2006 - 14:59 |
by markmist 03/22/2006 - 13:57 |
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New Journal of Boardgame Design article: The Art of Scoring |
10
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3559 |
by Jonathan 03/20/2006 - 14:59 |
by evilupine 03/30/2006 - 07:11 |
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Re-Tooling Monopoly |
10
|
3527 |
by NetWolf 04/24/2006 - 16:42 |
by Zzzzz 04/26/2006 - 10:31 |
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Deterministic Vs Random models |
29
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6879 |
by Anonymous 02/01/2005 - 19:06 |
by CRasterImage 05/10/2006 - 15:02 |
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[TIGD] Analysis Paralysis (Common Problem #1) |
19
|
3690 |
by Anonymous 08/16/2004 - 18:03 |
by clearclaw 06/01/2006 - 03:54 |
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[TIGD] Kingmaking (Common Problem #2) |
42
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8640 |
by zaiga 08/23/2004 - 07:56 |
by Johan 06/01/2006 - 06:33 |
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Complexity and unbalance due to successive expansions |
3
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2960 |
by larienna 12/03/2005 - 00:09 |
by clearclaw 06/01/2006 - 13:13 |
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