Topics in Game Design
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Topic | Replies | Views | Created | Last reply | |
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[TiGD] Keep it simple |
7
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7124 |
by Zzzzz 07/05/2006 - 14:27 |
by Anonymous 07/22/2006 - 15:47 |
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board games for children |
7
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1569 |
by Anonymous 09/30/2005 - 06:55 |
by HRPuffenstuf 10/01/2005 - 14:05 |
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[TiGD] Chit-Pull System |
8
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5430 |
by Zzzzz 07/10/2006 - 13:58 |
by Willi_B 07/14/2006 - 12:02 |
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[TiGD] Player goals 3 -- Victory Point acquisition games |
8
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1623 |
by jwarrend 09/27/2004 - 11:26 |
by zaiga 12/23/2004 - 13:47 |
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[TiGD] Player goals 1: Motivating players' goals |
8
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1552 |
by jwarrend 09/14/2004 - 12:06 |
by Anonymous 09/15/2004 - 16:03 |
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Proposed TiGD series: "Common problems" |
8
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1601 |
by jwarrend 07/06/2004 - 13:34 |
by GeminiWeb 07/07/2004 - 18:40 |
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Re-Tooling Monopoly |
10
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3506 |
by NetWolf 04/24/2006 - 16:42 |
by Zzzzz 04/26/2006 - 10:31 |
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New Journal of Boardgame Design article: The Art of Scoring |
10
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3537 |
by Jonathan 03/20/2006 - 14:59 |
by evilupine 03/30/2006 - 07:11 |
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Event Cards: A disappointing feature |
10
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5112 |
by Triktrak 12/31/2005 - 12:33 |
by Ska_baron 06/01/2006 - 17:01 |
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Favours |
10
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1693 |
by Anonymous 10/30/2005 - 15:47 |
by Horoku 11/27/2005 - 21:53 |
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Going beyond "risk/reward" |
10
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2441 |
by jwarrend 08/05/2004 - 11:24 |
by stumps 01/29/2006 - 18:56 |
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[TiGD] New series: "player goals" |
11
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1702 |
by jwarrend 08/31/2004 - 09:24 |
by Anonymous 09/07/2004 - 10:16 |
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And still another proposed series: "Player Experiences& |
11
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1573 |
by jwarrend 07/06/2004 - 14:47 |
by Brykovian 07/13/2004 - 15:22 |
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If we figure out why people play differant game types...... |
13
|
1968 |
by sfictre 11/15/2005 - 17:27 |
by stumps 01/31/2006 - 23:24 |
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Empty hands in CCG |
13
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3902 |
by larienna 06/24/2005 - 12:22 |
by Discord 06/07/2006 - 22:38 |
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[TiGD] Player goals 2: Race games |
13
|
1621 |
by jwarrend 09/20/2004 - 07:27 |
by Scurra 09/22/2004 - 16:41 |
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[TiGD] Player interaction |
14
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1907 |
by jwarrend 04/02/2005 - 14:11 |
by Scurra 06/08/2005 - 06:41 |
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Sharing the role of the vilain |
15
|
1808 |
by larienna 09/26/2005 - 20:27 |
by Anonymous 11/05/2005 - 14:18 |
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[TiGD] - Designing Game Instructions |
15
|
1837 |
by Anonymous 09/15/2004 - 22:11 |
by Anonymous 09/21/2004 - 17:24 |
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Traveling mechanics |
16
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4393 |
by Rick-Holzgrafe 02/08/2006 - 17:49 |
by MattMiller 02/13/2006 - 10:43 |
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[TiGD] State Tracking |
18
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3969 |
by Zzzzz 06/29/2006 - 16:32 |
by w0rf 07/07/2006 - 00:17 |
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[TIGD] Analysis Paralysis (Common Problem #1) |
19
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3672 |
by Anonymous 08/16/2004 - 18:03 |
by clearclaw 06/01/2006 - 03:54 |
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[TiGD] Sources of tension |
21
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3012 |
by jwarrend 10/30/2005 - 22:16 |
by Horoku 12/08/2005 - 15:00 |
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Once more with feeling... |
22
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3767 |
by Anonymous 11/14/2004 - 19:42 |
by Rick-Holzgrafe 06/19/2006 - 18:33 |
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[TiGD] Determining project goals |
22
|
1863 |
by jwarrend 10/18/2004 - 10:27 |
by Brykovian 12/02/2004 - 16:29 |
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