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Design Theory

This forum is for discussing various ideas about game design; rules, themes, etc.
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Finished my article about Rule Space
0
724 by larienna
05/04/2013 - 10:38
n/a
First post, first game, first theory. Starting somewhere and ending somewhere else.
4
787 by Ding
04/23/2011 - 05:02
by Ding
04/26/2011 - 06:54
First RPG game. What helps you choose a game design direction?
5
976 by Torsk21
12/21/2012 - 20:46
by BubbleChucks
01/04/2013 - 02:40
Flag regiment
4
669 by Stormyknight1976
10/08/2012 - 16:41
by Stormyknight1976
10/09/2012 - 16:57
Flat land
7
2654 by X3M
12/15/2013 - 08:50
by donut2099
01/11/2014 - 13:54
Flavorful text in my rpg?
12
1084 by mindwarper10
04/02/2012 - 09:40
by Morgothrond
04/05/2012 - 16:50
Flexible Game design: How and why
9
1831 by larienna
04/22/2014 - 12:45
by larienna
04/23/2014 - 14:21
Flip Vs Shuffle -- Limiting randomness in a way that benifts players
1
772 by innuendo
05/25/2010 - 11:22
by Pastor_Mora
05/25/2010 - 22:18
Flipping tiles: their ups and downs
6
1819 by lucasAB
08/03/2008 - 22:06
by lucasAB
08/05/2008 - 19:58
Font Selection
17
3343 by HandwrittenAnthony
03/13/2012 - 11:18
by HandwrittenAnthony
05/02/2012 - 09:40
Four (4) Player only game
6
377 by questccg
12/26/2017 - 19:50
by questccg
12/27/2017 - 15:52
FOW Happens
0
627 by Experimental Designs
10/23/2016 - 01:15
n/a
Freedom for players
11
1750 by X3M
04/23/2015 - 15:09
by X3M
04/30/2015 - 01:18
From CCG to LCG My game Reimagining... Your thoughts?
1
1195 by a.noble.wolf
11/10/2014 - 08:59
by Beggarking
11/10/2014 - 10:18
Function vs. Aesthetics
2
600 by questccg
07/27/2017 - 16:47
by questccg
07/28/2017 - 18:09
Gaido (The Guide) a concept for a card game I'm working on
5
941 by trollitc
10/03/2013 - 14:52
by trollitc
10/06/2013 - 18:12
game balancing auctions
12
985 by TDang
12/07/2010 - 13:05
by Evil ColSanders
12/12/2010 - 10:37
Game Books: How complex is too much?
3
446 by Mr Doctor
10/09/2017 - 18:19
by let-off studios
10/10/2017 - 07:35
Game components for small/micro games that allow a lot of depth
12
1564 by larienna
11/24/2016 - 14:09
by BHFuturist
12/15/2016 - 19:16
Game conceptually complete by all accounts, but missing an "it" factor.
0
1309 by Apotheothena
07/27/2015 - 01:41
n/a
Game Depth & Details - How much is too much?
15
1822 by TwentyPercent
08/27/2013 - 13:14
by saiyanslayer
10/30/2013 - 17:03
Game design
0
876 by Scott Irwin
08/08/2010 - 15:59
n/a
Game design 101: Theme vs. narrative
11
2630 by 55cards
04/22/2009 - 18:42
by End of Time Games
04/25/2009 - 03:44
Game Design Analysis Blog!
0
1328 by Quinn Brander
02/19/2015 - 16:18
n/a
Game design and rules feedback - Dinosaur Wars
3
1063 by GraleGames
02/28/2016 - 21:46
by GraleGames
03/01/2016 - 01:28
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by Dr. Radut