Design Theory
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Topic | Replies | Views | Created | Last reply | |
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What methods are to create a gameplay? |
3
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1600 |
by SuperGirl 08/31/2011 - 02:42 |
by Cogentesque 08/31/2011 - 10:07 |
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What mechanics to use? |
4
|
2084 |
by Isaac Flores 02/08/2016 - 15:58 |
by Isaac Flores 02/09/2016 - 19:57 |
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What makes combat "feel" like combat? |
32
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5341 |
by Rick L 05/05/2017 - 02:18 |
by john smith 06/30/2017 - 13:28 |
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what makes a game interesting |
14
|
2575 |
by TDang 10/28/2010 - 10:20 |
by tridagam 12/01/2010 - 20:23 |
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What makes a game fun (or not fun)? |
16
|
10723 |
by tdishman 08/06/2008 - 14:19 |
by Jack85 10/18/2008 - 08:37 |
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What makes a game "replayable"? |
6
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3399 |
by Rick L 06/06/2017 - 21:34 |
by john smith 06/30/2017 - 21:30 |
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What makes a dungeon crawl? |
11
|
2047 |
by Gabe 10/13/2017 - 09:29 |
by Gabe 10/15/2017 - 20:23 |
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what makes a board game designer |
7
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2722 |
by Tj 04/18/2011 - 00:50 |
by EvilC 04/21/2011 - 18:20 |
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What is your process when designing games? |
9
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2182 |
by jedite1000 03/09/2017 - 06:11 |
by AbErRational 03/12/2017 - 09:47 |
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What is this called? |
3
|
1863 |
by Lowenhigh 03/24/2018 - 12:08 |
by Jay103 03/24/2018 - 16:41 |
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What is it called when a piece takes over another pieces spot |
5
|
1366 |
by turtle_thomas 03/19/2012 - 06:17 |
by turtle_thomas 03/19/2012 - 20:19 |
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What is Fun? |
7
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1899 |
by Dralius 07/26/2012 - 11:41 |
by Traz 08/01/2012 - 01:12 |
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What is an normal amount of pieces per player? |
36
|
4771 |
by X3M 03/18/2018 - 18:06 |
by X3M 04/12/2018 - 16:14 |
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What is "fun"? |
9
|
1791 |
by kpres 04/23/2013 - 15:19 |
by kpres 05/06/2013 - 16:18 |
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What got you interested in designing board games? |
21
|
3359 |
by Cool Among Camels 06/24/2016 - 03:40 |
by Tedthebug 07/14/2016 - 00:08 |
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what earns a game the title of "monopoly clone" |
5
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2685 |
by Katherine 08/07/2008 - 09:33 |
by Rick-Holzgrafe 08/07/2008 - 19:09 |
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What does people like/dislike about adventure games? |
2
|
3208 |
by larienna 01/22/2013 - 13:22 |
by Pinbot 01/23/2013 - 07:59 |
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What does a fish know of water? Avoiding design patterns? |
14
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2605 |
by ringkichard 07/01/2018 - 10:36 |
by Mensian 08/23/2018 - 04:38 |
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What do you think of this idea: "Rube Goldberg's Revenge"? |
6
|
2923 |
by acgoldis 11/01/2008 - 22:14 |
by KAndrw 11/04/2008 - 04:29 |
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What do you think of a game with several mechanics? |
5
|
1809 |
by nonopanda 09/18/2011 - 19:00 |
by Cogentesque 10/18/2011 - 11:38 |
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What do you think about the cult of the new? |
9
|
3548 |
by larienna 12/15/2009 - 21:40 |
by larienna 12/17/2009 - 14:43 |
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What do you love about games? What do you look for, or want to emulate in your games? |
3
|
1533 |
by BenMora 12/19/2012 - 14:29 |
by Stormyknight1976 01/31/2013 - 11:31 |
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What do you look for in a game? |
22
|
3954 |
by radioactivemouse 09/03/2015 - 00:30 |
by Stealthpike 01/01/2016 - 21:30 |
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What do you do when you (inadvertently) copy something? |
3
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2240 |
by Some Random Dude 01/19/2018 - 02:23 |
by FrankM 01/19/2018 - 22:50 |
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What do the game of the year nominees and highly recommended say about direction of game design? |
19
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3348 |
by lewpuls 05/19/2014 - 22:09 |
by Lowpass 06/14/2014 - 03:00 |
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