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Design Theory

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Ideas on Cooperative Space Ship Handling
15
3264 by DarkDream
09/17/2016 - 14:33
by BHFuturist
12/16/2016 - 03:05
Ideas Please: Game Examples for Community Workshop
7
1602 by let-off studios
08/21/2018 - 11:35
by questccg
08/22/2018 - 23:50
Imagination in Game Design
1
1407 by larienna
02/11/2012 - 14:13
by PauloAugusto
02/13/2012 - 18:52
Implementing Lore through Cards
2
1558 by ThisIsMyBoomstick
04/15/2013 - 21:34
by Procylon
04/16/2013 - 04:51
Importance of Theme (or Do I really need a theme)
15
3585 by JoeC
07/15/2011 - 12:44
by SlyBlu7
04/11/2012 - 20:05
In case of doubt, make optional rules
9
2076 by larienna
01/24/2009 - 06:00
by Raiderjakk
01/27/2009 - 13:15
In search for new idea's regarding maps
22
2572 by X3M
04/24/2017 - 01:47
by X3M
04/27/2017 - 16:00
In the process of creating a CCG
14
2725 by Titansfan
02/11/2011 - 05:15
by Yamahako
03/03/2011 - 11:40
In-Game Operators and math (ugh!)
23
2283 by questccg
01/23/2019 - 00:19
by questccg
01/29/2019 - 00:16
Incentivizing aggressiveness!
23
2566 by Telc
09/23/2012 - 16:13
by JustActCasual
11/21/2012 - 16:15
Individual explanations?
7
1959 by X3M
11/17/2013 - 11:41
by Kroz1776
11/18/2013 - 10:25
Industry Report: Gamers Age 35+
8
2014 by let-off studios
01/31/2020 - 10:42
by Jay103
02/10/2020 - 09:48
Info sheet or cards?
7
2583 by Lovac
08/14/2017 - 11:48
by Corsaire
09/21/2017 - 12:50
information over-saturation
8
2715 by truekid games
12/01/2010 - 03:07
by Yamahako
12/03/2010 - 10:42
Initial design process
7
1508 by phonyamerican
01/26/2019 - 00:24
by Tim Edwards
01/27/2019 - 05:37
Interesting tilings
5
2501 by Maaartin
10/28/2011 - 16:21
by GreenO
11/17/2011 - 18:18
Interplay of Depth and Flow
2
2919 by Quinn Brander
02/27/2015 - 14:37
by DifferentName
03/29/2015 - 11:17
Intriguing set-backs vs. fun-killers (Inspiration credits to Gabe)
17
2553 by Mosker
12/28/2017 - 21:14
by lewpuls
01/08/2018 - 09:24
Introducing Children to Tabletop Games
21
4505 by JDHultgren
03/04/2015 - 19:35
by Vuoripeikko
06/05/2015 - 08:17
Introducing newstheory
5
1857 by 4z7fbc
09/14/2016 - 16:25
by 4z7fbc
09/16/2016 - 10:20
Is "winning" fun?
1
1502 by kpres
05/26/2013 - 16:10
by laperen
05/31/2013 - 03:18
Is 1-2 players too few?
10
3184 by monica99
08/07/2008 - 18:36
by Smirky
10/30/2008 - 19:01
Is 4-7 with unique characters better than 2-7 generic?
6
2074 by mongoosedog
04/22/2016 - 11:49
by Zag24
04/23/2016 - 21:40
Is anyone here good with probabilities?
4
1815 by Dralius
10/30/2012 - 10:06
by larienna
10/31/2012 - 08:42
Is having a big random factor in the game always a bad thing?
5
1692 by HarryPotter
08/10/2012 - 04:47
by HarryPotter
08/13/2012 - 04:08
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by Dr. Radut