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Design Theory

This forum is for discussing various ideas about game design; rules, themes, etc.
TopicRepliessort iconViewsCreatedLast reply
Can a company trademark/copyright a Mechanic?
13
901 by Milostnik
07/26/2017 - 23:14
by lewpuls
08/03/2017 - 07:04
Monstrous Advice Needed
13
1260 by questccg
04/27/2016 - 23:20
by questccg
05/02/2016 - 23:18
List of your favourite numbers
13
1377 by X3M
12/15/2015 - 18:10
by Zag24
12/18/2015 - 16:49
Board game design: It's all about mechanics searching
13
2074 by larienna
10/08/2014 - 11:20
by Masacroso
10/12/2014 - 20:06
Multiple actions per turn vs one action per turn
13
2198 by jvallerand
02/20/2014 - 14:06
by jwarrend
05/06/2014 - 21:19
Sky Sailor (ideas/notes)
13
1282 by Tbone
01/01/2014 - 15:14
by Tbone
01/05/2014 - 13:48
When Do Good Ideas Become Bad Ideas?
13
1196 by acdcatino
05/21/2013 - 16:38
by lewpuls
06/01/2013 - 20:12
How to *design* a game
13
1013 by questccg
03/25/2013 - 19:35
by questccg
04/13/2013 - 18:40
Complexity through Simplicity
13
868 by Three
11/24/2012 - 12:06
by Yort
12/17/2012 - 15:07
Dice mixed with cards
13
927 by questccg
08/20/2011 - 01:05
by truekid games
10/03/2011 - 00:45
Rock-Paper-Scissor system
13
1184 by questccg
07/21/2011 - 18:51
by questccg
07/26/2011 - 15:11
When Designing a game, I speciflically Try to...
13
776 by scottbalmes
02/01/2011 - 11:03
by Gilmok
02/08/2011 - 05:19
Components first? Theme second? Mechanics last?
13
1022 by Blake
01/21/2011 - 20:23
by albalustro
04/22/2011 - 10:39
Depth vs. Learnability
13
821 by Desprez
06/16/2010 - 23:03
by TheStumps
07/20/2010 - 05:02
Having trouble scaling down board size
13
1046 by Deletable
08/14/2009 - 02:48
by gabrielcohn
02/02/2011 - 12:02
Designing a semi hard core strategy rpg sort of a board game... (a gamers game)
13
1330 by JumpingJupiter
08/26/2008 - 13:32
by jilocasin
11/07/2009 - 10:25
Different factions in a wargame - should they have the same stats or be different?
14
1679 by KiltedNinja
07/06/2016 - 08:27
by KiltedNinja
07/19/2016 - 08:59
Creating the cast of playable characters, trying to keep the balance.
14
982 by Willem Verheij
06/17/2016 - 10:31
by Willem Verheij
06/18/2016 - 17:16
Semi-Real Time
14
1878 by Experimental Designs
03/03/2016 - 00:20
by Experimental Designs
07/09/2016 - 23:19
Pieces vs Cards
14
2272 by LordBrand
01/05/2015 - 01:18
by Dagar
01/29/2015 - 12:15
Design Tips for Newcomers
14
2034 by Squinshee
09/16/2014 - 09:54
by knightshade
09/22/2014 - 21:32
Pure concept of game and historical derivations + biology
14
1763 by Masacroso
08/17/2014 - 14:22
by DifferentName
08/31/2014 - 13:16
Combat Mechanics in Wargames
14
6324 by MicroStack Games
08/07/2014 - 17:30
by X3M
08/20/2014 - 07:31
Medieval War Game
14
2388 by s24shane
01/31/2014 - 22:47
by Jerry
03/04/2014 - 11:25
Colourblind
14
4381 by X3M
01/28/2014 - 06:13
by X3M
02/02/2014 - 11:17
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by Dr. Radut