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Design Theory

This forum is for discussing various ideas about game design; rules, themes, etc.
TopicRepliesViewsCreatedLast replysort icon
How can I make my game exciting to the end?
15
1243 by Meldrum
10/29/2008 - 21:24
by s2alexan
11/05/2008 - 13:52
What do you think of this idea: "Rube Goldberg's Revenge"?
6
1163 by acgoldis
11/01/2008 - 22:14
by KAndrw
11/04/2008 - 04:29
Is 1-2 players too few?
10
1338 by monica99
08/07/2008 - 18:36
by Smirky
10/30/2008 - 19:01
Validating Games for use in Research
4
987 by KenPhun
10/24/2008 - 03:17
by KenPhun
10/28/2008 - 02:08
Scoring Mechanism First is OK?
2
1081 by Aquinas
10/27/2008 - 13:23
by clearclaw
10/27/2008 - 14:28
What makes a game fun (or not fun)?
16
6592 by tdishman
08/06/2008 - 14:19
by Jack85
10/18/2008 - 08:37
Rules / Key Words
4
1002 by JumpingJupiter
09/19/2008 - 15:46
by SiddGames
10/14/2008 - 18:26
Are you using any design methodology?
16
1168 by larienna
09/28/2008 - 20:05
by PFreer
10/04/2008 - 22:16
Self-Restricting design by components
5
846 by larienna
10/02/2008 - 06:07
by Willi B
10/04/2008 - 13:33
Anyone Recognise this Game?? Looking for the Rules
2
969 by Robbo
09/01/2008 - 23:55
by ilSilvano
09/02/2008 - 10:58
Team-based gaming
16
1341 by mistre
08/10/2008 - 23:27
by mistre
08/25/2008 - 21:01
Card elements
3
878 by monica99
08/20/2008 - 18:43
by Hedge-o-Matic
08/21/2008 - 10:31
Need a title for Elizabethan sword fighting game
19
4065 by lucasAB
08/20/2008 - 13:31
by bluesea
08/21/2008 - 10:18
Design concept: segment cards
4
1435 by lucasAB
08/08/2008 - 00:43
by GamesOnTheBrain
08/09/2008 - 22:49
what earns a game the title of "monopoly clone"
5
1210 by Katherine
08/07/2008 - 09:33
by Rick-Holzgrafe
08/07/2008 - 19:09
Flipping tiles: their ups and downs
6
1659 by lucasAB
08/03/2008 - 22:06
by lucasAB
08/05/2008 - 19:58
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by Dr. Radut