Design Theory
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Topic | Replies | Views | Created | Last reply | |
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critique of Rules of Play by Salen and Zimmerman |
2
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2286 |
by TDang 10/27/2010 - 02:55 |
by SiddGames 10/27/2010 - 21:27 |
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Critique our Website! - Pacific Brigade Games |
11
|
2724 |
by cazseus 11/17/2015 - 22:04 |
by cazseus 11/30/2015 - 02:43 |
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Cross breeding games for better innovation |
1
|
1911 |
by larienna 05/29/2018 - 00:01 |
by let-off studios 05/29/2018 - 16:35 |
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CRT (Combat Results Table) |
32
|
2202 |
by X3M 12/06/2023 - 20:12 |
by X3M 12/26/2023 - 21:12 |
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CRT dice, do's, dont's, and effects on the games |
12
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3261 |
by X3M 07/01/2017 - 10:51 |
by pelle 07/03/2017 - 10:18 |
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Customizable Dice |
3
|
3403 |
by neljer00 04/16/2012 - 16:03 |
by truekid games 04/19/2012 - 01:55 |
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Customizable Dice games - are they dead? |
8
|
3269 |
by Fhizban 01/14/2012 - 02:46 |
by Fhizban 01/15/2012 - 11:31 |
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Dealing with playtime when creating games |
11
|
3129 |
by Aelyanne 10/04/2016 - 16:43 |
by Aspirinsmurf 01/30/2017 - 20:42 |
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Dear Me...I sure need a Theme |
8
|
1874 |
by infocorn 11/04/2011 - 21:20 |
by infocorn 12/11/2011 - 17:23 |
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Debris |
7
|
2405 |
by X3M 12/17/2014 - 15:56 |
by X3M 12/20/2014 - 11:30 |
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Deck Construction or Deck Building? |
2
|
2088 |
by danielbishop56 09/12/2016 - 18:43 |
by questccg 09/12/2016 - 19:46 |
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Deckbuilding games |
3
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1675 |
by RemkoDL 04/26/2011 - 04:51 |
by JoeC 07/15/2011 - 14:10 |
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Default summoning cost |
20
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2037 |
by questccg 07/20/2011 - 15:52 |
by questccg 07/25/2011 - 22:40 |
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Defining broad categories of mechanics according to player actions |
12
|
3285 |
by larienna 09/14/2015 - 09:49 |
by X3M 06/03/2016 - 14:41 |
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Defining Terms & Definitions (Layout Test) |
5
|
1755 |
by BHFuturist 12/29/2016 - 02:17 |
by X3M 12/31/2016 - 11:33 |
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Depth vs. Learnability |
13
|
1922 |
by Desprez 06/16/2010 - 23:03 |
by TheStumps 07/20/2010 - 05:02 |
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Deriving Win Conditions from Mechanics |
5
|
1743 |
by NomadArtisan 02/28/2012 - 14:54 |
by NomadArtisan 02/29/2012 - 21:54 |
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Desiging your game board |
10
|
1664 |
by parah7 01/23/2019 - 20:19 |
by parah7 01/26/2019 - 01:06 |
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Design by Restriction - The article |
4
|
2002 |
by larienna 08/13/2012 - 10:20 |
by larienna 08/21/2012 - 10:06 |
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Design by restrictions |
4
|
2722 |
by larienna 07/26/2012 - 08:32 |
by larienna 07/27/2012 - 10:55 |
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Design Community vs Seclusion |
10
|
2089 |
by Yort 11/24/2009 - 20:03 |
by OPM 06/03/2010 - 05:23 |
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Design concept: segment cards |
4
|
3488 |
by lucasAB 08/08/2008 - 00:43 |
by GamesOnTheBrain 08/09/2008 - 22:49 |
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Design Documents, used or not used? |
10
|
3773 |
by VorpalPhoenix 08/26/2012 - 06:09 |
by larienna 08/31/2012 - 09:38 |
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Design flaw? Borders are illogical? |
26
|
3542 |
by X3M 01/17/2020 - 08:00 |
by X3M 01/30/2020 - 15:18 |
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Design Loophole - I wrote an article about it |
1
|
1402 |
by larienna 07/11/2010 - 11:52 |
by RacNRoll Gaming 07/11/2010 - 18:54 |
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