Design Theory
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Topic | Replies | Views | Created | Last reply | |
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A simpler and easier way to work out some balances for combat games |
25
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3671 |
by X3M 05/31/2018 - 17:42 |
by X3M 07/11/2018 - 09:07 |
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Rethinking turn-based games |
25
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4121 |
by Experimental Designs 12/04/2017 - 13:09 |
by john smith 03/11/2018 - 17:51 |
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Doing without flavour text? |
25
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3119 |
by X3M 08/12/2017 - 17:46 |
by X3M 09/10/2017 - 07:08 |
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Granular scoring |
25
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2486 |
by jwarrend 05/14/2010 - 10:28 |
by Taavet 06/10/2010 - 18:16 |
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where to place attack and play cost information on a card? |
24
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3214 |
by jedite1000 05/26/2020 - 07:18 |
by jedite1000 06/02/2020 - 06:00 |
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Writing AI for a board game |
24
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4035 |
by X3M 05/30/2017 - 15:46 |
by X3M 06/12/2017 - 15:07 |
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Deterministic Combat System |
24
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5944 |
by questccg 11/14/2016 - 19:39 |
by questccg 12/18/2016 - 22:30 |
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Dominion card question |
24
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3115 |
by questccg 06/02/2013 - 00:45 |
by sedjtroll 06/10/2013 - 21:49 |
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Fake Board Games as Video Games |
24
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2758 |
by larienna 11/21/2012 - 13:05 |
by larienna 12/02/2012 - 23:35 |
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HUNTER is no wisdom ! |
24
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2086 |
by Isabella 04/22/2009 - 02:44 |
by ReneWiersma 04/29/2009 - 02:56 |
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How complicated could math get? |
23
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1385 |
by X3M 02/26/2024 - 21:52 |
by X3M 03/13/2024 - 08:38 |
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Could you picture CARDS without any ART??? |
23
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2159 |
by questccg 09/06/2022 - 18:55 |
by larienna 09/24/2022 - 21:48 |
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Random Co-Ordinate |
23
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2294 |
by Kohlstech 04/30/2019 - 12:32 |
by Kohlstech 05/02/2019 - 08:11 |
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In-Game Operators and math (ugh!) |
23
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2287 |
by questccg 01/23/2019 - 00:19 |
by questccg 01/29/2019 - 00:16 |
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GM-less NRPG |
23
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2504 |
by Experimental Designs 06/11/2018 - 14:40 |
by Experimental Designs 07/10/2018 - 23:41 |
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Hidden/Partial/Perfect Information? |
23
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2337 |
by questccg 01/15/2018 - 19:26 |
by questccg 01/19/2018 - 16:52 |
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What Are Good End Game Principles? |
23
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3422 |
by Actionartist 11/12/2017 - 17:46 |
by Actionartist 12/07/2017 - 21:39 |
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??? Mechs ??? - Need help finding a NEW NAME! |
23
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4392 |
by questccg 02/24/2016 - 19:25 |
by Stormyknight1976 04/10/2016 - 14:47 |
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Game Design Concepts Course |
23
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4594 |
by Garage Gamer 11/08/2014 - 20:07 |
by Garage Gamer 12/15/2014 - 06:10 |
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Incentivizing aggressiveness! |
23
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2570 |
by Telc 09/23/2012 - 16:13 |
by JustActCasual 11/21/2012 - 16:15 |
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Creative Fantasy Unit Ideas |
23
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3083 |
by Fhizban 02/19/2012 - 12:05 |
by Fhizban 02/28/2012 - 12:55 |
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How many games are you working on right now? |
23
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2448 |
by RacNRoll Gaming 10/06/2010 - 19:20 |
by lindseth 01/18/2011 - 19:04 |
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Need a 5th Class!! |
23
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2197 |
by limitless 06/18/2010 - 04:31 |
by Relexx 12/03/2010 - 03:44 |
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Multiple resources |
22
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2685 |
by X3M 08/16/2021 - 17:02 |
by X3M 09/02/2021 - 18:53 |
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When a mechanic is needed, but to confusing at first |
22
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3455 |
by X3M 10/23/2017 - 02:08 |
by X3M 11/01/2017 - 18:05 |
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