Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Revisiting the Drawing of Cards |
3
|
1907 |
by ruy343 03/28/2016 - 11:55 |
by Gabe 03/28/2016 - 14:40 |
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Hidden treasures, or public treasures? |
3
|
2079 |
by EdWedig 02/18/2016 - 23:05 |
by trichinosis 02/20/2016 - 12:31 |
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Finding a Non-messy and quick Concurrent Play and Scoring Method |
3
|
1640 |
by Black_Pearl 02/09/2016 - 11:57 |
by JayProducer 02/11/2016 - 14:06 |
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Trying to figure out a Bluffing/Bragging/Betting mechanic. |
3
|
2420 |
by Tbrown1079 02/06/2016 - 17:28 |
by JayProducer 02/07/2016 - 14:34 |
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Need help with post-battle mechanics on allied troops fatalities |
3
|
1663 |
by cazseus 11/06/2015 - 23:21 |
by Jarec 11/10/2015 - 10:48 |
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Time Track Games |
3
|
2157 |
by j1hopki1 10/17/2015 - 21:07 |
by Casamyr 10/19/2015 - 15:24 |
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Pirate ship combat dice Mechanic |
3
|
2733 |
by drktron 08/13/2015 - 17:48 |
by Implementor37 08/20/2015 - 13:10 |
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Flower Game Balance Advice Needed |
3
|
1650 |
by tuscansun 06/21/2015 - 01:00 |
by debiant 06/21/2015 - 09:24 |
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(Almost) Finished Course Ruler Device |
3
|
2178 |
by Game_Fleet 04/30/2015 - 21:41 |
by Zag24 05/05/2015 - 15:40 |
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dual use cards - events vs Battle modifier |
3
|
1949 |
by MarkD1733 03/12/2015 - 00:32 |
by MarkD1733 03/13/2015 - 00:11 |
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Need help with mechanic for tracking manning level & quality and assigning them to naval ships |
3
|
1616 |
by Broadsword56 03/08/2015 - 15:33 |
by Broadsword56 03/09/2015 - 13:09 |
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Solitaire "urgency" track to make enemy AI launch increasingly desperate missions? |
3
|
5820 |
by Broadsword56 02/06/2015 - 18:57 |
by Broadsword56 02/10/2015 - 01:40 |
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Eureka! a combat system. |
3
|
1835 |
by jasongreeno 01/28/2015 - 20:11 |
by DifferentName 01/29/2015 - 22:34 |
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Resolving complex combat interactions - simply |
3
|
3623 |
by thoughtfulmonkey 12/23/2014 - 20:18 |
by danartman 01/09/2015 - 18:44 |
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Tile movement mechanics ? |
3
|
2681 |
by mongoosedog 11/30/2014 - 12:39 |
by mongoosedog 12/01/2014 - 16:27 |
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Deck builder 4X |
3
|
3053 |
by Mzum 11/04/2014 - 00:34 |
by larienna 11/05/2014 - 10:17 |
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Graphic representation of injury |
3
|
1773 |
by Jonsan 10/02/2014 - 11:18 |
by Zag24 10/02/2014 - 16:48 |
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Cooperation incentives in game mechanics? |
3
|
2199 |
by JuKarasawa 10/01/2014 - 14:12 |
by JuKarasawa 10/07/2014 - 09:45 |
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Building Game-Defining Mechanics |
3
|
2007 |
by GamesPrecipice 09/01/2014 - 12:37 |
by Masacroso 09/02/2014 - 18:40 |
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Encounter Deck With Critical Win Condition Encounters |
3
|
1604 |
by dnddmdb 08/01/2014 - 00:03 |
by kos 08/01/2014 - 20:19 |
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Dungeon Crawl Party Mechanic |
3
|
2002 |
by Zag24 07/04/2014 - 13:52 |
by Jarec 07/07/2014 - 09:46 |
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Nerts variants |
3
|
2053 |
by RyanRay 06/16/2014 - 04:27 |
by ruy343 06/18/2014 - 13:33 |
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Variations on a Puerto Rico style action taking system? |
3
|
2292 |
by Thomas Claughton 05/31/2014 - 16:08 |
by Thomas Claughton 06/18/2014 - 16:27 |
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Fix this bluffing plus passing mechanic? |
3
|
3426 |
by Zag24 04/26/2014 - 10:26 |
by Zag24 05/05/2014 - 17:46 |
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Civilization & Magic: Proportional Actions and spells |
3
|
2408 |
by larienna 04/25/2014 - 10:29 |
by larienna 04/25/2014 - 20:39 |
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