Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Victory conditions when the units won't die |
7
|
1642 |
by SilentFury 10/24/2011 - 11:06 |
by SilentFury 10/26/2011 - 00:23 |
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Pluginable Games |
18
|
2145 |
by larienna 10/14/2011 - 09:59 |
by NativeTexan 10/26/2011 - 11:53 |
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Basic restrictions |
12
|
2063 |
by hotsoup 10/24/2011 - 18:24 |
by JaffetC 10/27/2011 - 02:32 |
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Resourceless card game |
9
|
1706 |
by ptkaisen 09/18/2011 - 11:00 |
by SilentFury 10/27/2011 - 10:41 |
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Cyberwar CCG Gameplay |
9
|
1609 |
by Fhizban 10/25/2011 - 03:04 |
by Fhizban 10/27/2011 - 11:21 |
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I think I found my civ produciton mechanic |
2
|
1398 |
by larienna 10/27/2011 - 11:00 |
by larienna 10/28/2011 - 11:17 |
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how to create A-symmetrical map design but still get a balanced game? |
5
|
2175 |
by omni989 10/28/2011 - 13:45 |
by omni989 10/29/2011 - 06:36 |
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Printing of Gameboards |
5
|
1319 |
by johnbianco1963 10/19/2011 - 13:51 |
by johnbianco1963 11/01/2011 - 14:26 |
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ccg combat system - too complex? |
2
|
2083 |
by Fhizban 11/01/2011 - 08:36 |
by Fhizban 11/01/2011 - 15:08 |
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Unified system |
0
|
1347 |
by hotsoup 11/02/2011 - 20:52 |
n/a | |
Chesslike boardgame with double-roled pieces; too complex? |
25
|
2636 |
by SLiV 10/22/2011 - 06:34 |
by SLiV 11/04/2011 - 12:53 |
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Ideas on writing a AI capable of reacting to players choices |
1
|
1479 |
by JensT 11/06/2011 - 14:34 |
by pelle 11/06/2011 - 14:48 |
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Dice Probabilities |
6
|
1436 |
by omni989 11/07/2011 - 08:41 |
by omni989 11/08/2011 - 11:14 |
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Rules for an RPS-based fight, too complex? |
11
|
2055 |
by Maaartin 10/28/2011 - 20:52 |
by SilentFury 11/08/2011 - 15:17 |
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Calculator for board game |
20
|
7943 |
by sol 08/18/2011 - 17:29 |
by ReluctantPirateGames 11/08/2011 - 23:50 |
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Please Help |
6
|
1577 |
by Mikee 10/18/2011 - 19:55 |
by Orangebeard 11/14/2011 - 10:39 |
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Need help with dice probabilities. |
25
|
2009 |
by Louard 11/14/2011 - 00:35 |
by Louard 11/17/2011 - 09:30 |
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Mechanics looking for a theme |
14
|
1953 |
by Maaartin 11/10/2011 - 18:52 |
by Maaartin 11/17/2011 - 15:12 |
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Need help increasing player control in Leaving Earth |
8
|
2268 |
by gabrielcohn 11/16/2011 - 11:31 |
by DogBoy 11/18/2011 - 04:16 |
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Synergy Cards |
3
|
1608 |
by Soulmate 11/22/2011 - 05:09 |
by JaffetC 11/24/2011 - 18:00 |
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Competitive Open information Stealth Game |
0
|
2136 |
by larienna 11/25/2011 - 12:06 |
n/a | |
Fluxuating market? |
9
|
2214 |
by Matt201 11/25/2011 - 02:37 |
by Grall Ritnos 11/29/2011 - 00:38 |
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How to take the micro out of managing - any ideas? |
8
|
1205 |
by omni989 11/27/2011 - 14:02 |
by omni989 12/01/2011 - 14:30 |
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Combat Game Point Balance System |
1
|
1881 |
by Codo 12/02/2011 - 18:19 |
by pelle 12/02/2011 - 19:25 |
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Bidding System (Leaving Earth rework Phase B) |
2
|
1726 |
by gabrielcohn 12/05/2011 - 09:22 |
by rtwombly 12/09/2011 - 11:00 |
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