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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedsort iconLast reply
Dice Combat for Sea Warfare - Help!
17
1058 by Actionartist
07/27/2017 - 14:09
by joebergmann
09/17/2017 - 16:24
How to randomize?
22
962 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
Area Control Resource Mechanic: Blade & Barrel
2
467 by spaff
07/20/2017 - 14:03
by The Odd Fox
07/21/2017 - 01:40
Player allocating skill into subcategories with some choice of how they use the skills
3
395 by cloa513
07/19/2017 - 05:53
by let-off studios
07/19/2017 - 08:18
Event Cards (V2.0?)
23
1498 by X3M
07/12/2017 - 05:47
by X3M
10/19/2017 - 18:27
Territory expansion and crunching
13
759 by larienna
07/10/2017 - 11:02
by DarkDream
07/17/2017 - 15:29
How do we feel about allowing players to vary the game length
12
873 by mongoosedog
07/08/2017 - 14:00
by questccg
07/12/2017 - 18:59
Landlord income/late fee financial mechanics
12
966 by Trepid
07/02/2017 - 15:30
by kos
07/17/2017 - 09:16
Card game with "Workers" for resources, Is this plausible? More details in body.
3
472 by Corrosive Games
07/01/2017 - 16:01
by kevnburg
07/01/2017 - 17:53
Do's and Dont's of combat mechanics in card games?
4
716 by jedite1000
06/30/2017 - 02:02
by jedite1000
07/01/2017 - 23:31
The first turn advantage in my TCG/tactical combat game
3
524 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
Character Sheet Stat Balancing
13
899 by ssm
06/19/2017 - 13:43
by X3M
06/21/2017 - 01:54
procedural board generation
12
860 by krone9
06/14/2017 - 02:44
by krone9
06/16/2017 - 19:47
Issues in conquest game with limited nb of armies/fleets.
7
653 by larienna
06/07/2017 - 11:54
by X3M
06/10/2017 - 07:51
Character selection in hidden-role game
3
642 by jambojazz34
06/01/2017 - 07:55
by let-off studios
06/02/2017 - 08:49
Dice Placement - Collecting New Dice
6
650 by jspence
05/29/2017 - 18:14
by JohnBrieger
05/30/2017 - 13:59
Worker Placement in an Area Control World
3
572 by spaff
05/24/2017 - 12:51
by FrankM
05/28/2017 - 14:57
Still in search for a proper vision mechanic (When a new player joins)
7
686 by X3M
05/16/2017 - 17:25
by Adam Leamey
05/17/2017 - 13:51
Something something per turn
4
554 by jedite1000
05/16/2017 - 02:07
by pelle
05/16/2017 - 09:43
Chess like games: Alternative victory condition to check mate
14
980 by larienna
05/14/2017 - 16:32
by larienna
05/17/2017 - 16:37
How do i shorten this cards effect?
11
983 by jedite1000
05/11/2017 - 10:09
by Corrosive Games
07/01/2017 - 17:26
Overlooked Mechanic or Avoided For a Reason?
6
781 by Spiralbound
05/09/2017 - 20:52
by Spiralbound
05/10/2017 - 08:45
Probability Math Question
6
675 by Desprez
05/08/2017 - 22:37
by Desprez
05/11/2017 - 06:56
GBC - Shield exploit and behaviour
2
514 by tikey
05/08/2017 - 21:46
by tikey
05/08/2017 - 22:26
Need new effects for faction cards
9
626 by jedite1000
05/07/2017 - 09:13
by jedite1000
05/09/2017 - 05:43
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by Dr. Radut