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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Medieval Combat System
25
3251 by bottercot
04/10/2018 - 14:15
by bottercot
04/19/2018 - 14:08
Deploying and Attacking on the SAME turn?!
25
2277 by questccg
09/18/2017 - 00:34
by questccg
09/19/2017 - 22:38
Need Help With My Combat System Please
25
3285 by DRest806
07/01/2016 - 15:24
by Olson185
07/08/2016 - 22:13
Need help with dice probabilities.
25
2007 by Louard
11/14/2011 - 00:35
by Louard
11/17/2011 - 09:30
Chesslike boardgame with double-roled pieces; too complex?
25
2633 by SLiV
10/22/2011 - 06:34
by SLiV
11/04/2011 - 12:53
Deeper card game strategy
24
2394 by questccg
03/10/2019 - 22:51
by questccg
03/31/2019 - 20:19
Division by 0
24
3687 by X3M
11/05/2015 - 06:55
by X3M
05/12/2016 - 09:00
1 currency or 2? for dark fantasy game...
24
3146 by devaloki
06/03/2014 - 00:18
by BENagy
06/12/2014 - 16:00
New Dice Based Combat Mechanics?
24
4083 by Hiko
11/03/2013 - 20:07
by Kroz1776
11/08/2013 - 12:22
I want classic roll and move with 2 dice...but have choices
23
2600 by MarkD1733
01/19/2020 - 20:46
by MarkD1733
01/28/2020 - 00:53
Tactics yes, but not enough strategy
23
2260 by Tim Edwards
04/16/2019 - 12:19
by Tim Edwards
04/20/2019 - 07:44
Event Cards (V2.0?)
23
3947 by X3M
07/12/2017 - 05:47
by X3M
10/19/2017 - 18:27
Help with idea/mechanics please!
23
2733 by Westmaas
04/19/2017 - 16:31
by Westmaas
05/07/2017 - 14:58
Need help with preserving attached hidden information despite shuffling
23
3390 by TreffnonX
03/02/2015 - 01:13
by Zag24
04/23/2015 - 11:29
Randomized Damage Reduction (DR)
23
2887 by devaloki
06/22/2014 - 02:48
by devaloki
07/03/2014 - 04:08
The "Legacy" Mechanic & Destruction
23
3224 by PuppyShogun
12/14/2013 - 23:58
by Toa Lewa
12/24/2013 - 13:05
Balancing stock market risk and reward
22
1606 by larienna
12/27/2022 - 08:00
by larienna
01/03/2023 - 06:18
Encounters: Giving players a choice of action
22
2448 by larienna
03/04/2019 - 14:54
by larienna
04/13/2019 - 14:51
Arena Shooter Game: 'Aim' as a value, what counters it?
22
2174 by ArkhamArkhiver
01/10/2019 - 22:31
by john smith
01/24/2019 - 14:58
How to randomize?
22
3524 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
I need some good examples of cards that have multiple uses.
22
3951 by mongoosedog
10/21/2016 - 10:33
by kevnburg
10/30/2016 - 23:10
To Block or Not to Block(!?)
21
2399 by questccg
04/23/2021 - 19:35
by FrankM
04/29/2021 - 02:26
Damage reduction, only one way?
21
1783 by X3M
11/04/2019 - 20:15
by X3M
11/11/2019 - 21:06
When is something too complex?
21
4989 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Changing a fundamental mechanic
21
3890 by X3M
07/30/2014 - 06:16
by X3M
02/27/2016 - 14:49
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by Dr. Radut