Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Damage resistance mechanic help |
19
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3960 |
by Squinshee 01/13/2014 - 20:55 |
by PenteVPM 01/21/2014 - 11:12 |
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An RPS Strategy card Mechanism |
8
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3180 |
by larienna 11/28/2013 - 14:13 |
by vonklaude 01/17/2014 - 05:14 |
|
Building symbols from multiple dice |
2
|
1992 |
by Leadpipe 01/13/2014 - 10:59 |
by daibhre 01/15/2014 - 11:23 |
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Need some advice on an enemy mechanic |
17
|
2245 |
by smeagolthevile 01/07/2014 - 02:30 |
by smeagolthevile 01/14/2014 - 14:29 |
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novelty or not? |
7
|
1883 |
by donut2099 01/11/2014 - 00:33 |
by questccg 01/13/2014 - 01:12 |
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Multi-way conflict resolution |
2
|
2009 |
by vonklaude 01/12/2014 - 05:28 |
by Corsaire 01/12/2014 - 08:59 |
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Fleet Combat Mechanic |
17
|
2875 |
by Toa Lewa 01/09/2014 - 22:45 |
by questccg 01/12/2014 - 00:55 |
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Eurogame mechanic |
5
|
2339 |
by gebart 01/07/2014 - 16:33 |
by knightshade 01/10/2014 - 21:59 |
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Dice effects "problem(s)" |
3
|
2145 |
by X3M 01/08/2014 - 11:04 |
by X3M 01/09/2014 - 11:40 |
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What's your opinion on this card play mechanic? |
2
|
1583 |
by Honestman 01/07/2014 - 08:55 |
by Honestman 01/07/2014 - 17:45 |
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RED - Tactical Combat Game, Update |
1
|
1783 |
by Three 01/02/2014 - 07:05 |
by Three 01/05/2014 - 20:43 |
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Set collection scoring values. |
7
|
4594 |
by Inari7 01/01/2014 - 12:03 |
by Inari7 01/03/2014 - 15:55 |
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Economic system |
17
|
2959 |
by CrazyAlbin 12/18/2013 - 04:53 |
by CrazyAlbin 01/01/2014 - 13:19 |
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Area control - How to implement? |
2
|
1930 |
by questccg 12/28/2013 - 22:39 |
by questccg 12/30/2013 - 16:56 |
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Endgame and victory conditions for a wargame |
6
|
1690 |
by simons 12/28/2013 - 15:46 |
by simons 12/30/2013 - 14:01 |
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Controlling high end cards distribution. |
6
|
1807 |
by Stewie 12/22/2013 - 15:27 |
by knightshade 12/29/2013 - 10:49 |
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A wargame, based on RTS mechanics |
18
|
3874 |
by X3M 10/29/2013 - 11:26 |
by X3M 12/27/2013 - 20:33 |
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Rip Your Opponents Card to Shreds |
7
|
2278 |
by Toa Lewa 12/24/2013 - 12:52 |
by Martin-r-m 12/25/2013 - 06:31 |
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Player Interaction in Deck Building Games |
17
|
3282 |
by Kamon 12/17/2013 - 01:10 |
by Shoe 12/24/2013 - 14:28 |
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The "Legacy" Mechanic & Destruction |
23
|
3226 |
by PuppyShogun 12/14/2013 - 23:58 |
by Toa Lewa 12/24/2013 - 13:05 |
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Public to Private Information |
6
|
1919 |
by The Dead Gamers 12/23/2013 - 00:42 |
by The Dead Gamers 12/23/2013 - 08:49 |
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Ideafest: What do you think of RPS? |
18
|
2248 |
by EpicGollum1499 12/02/2013 - 16:59 |
by X3M 12/21/2013 - 03:44 |
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A lot of Economic choices for wargames. |
4
|
2394 |
by X3M 12/19/2013 - 12:04 |
by X3M 12/20/2013 - 06:09 |
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Originality |
4
|
1620 |
by Kevinct 12/16/2013 - 17:13 |
by Procylon 12/17/2013 - 05:49 |
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Hex Armies HP Tracking |
11
|
2798 |
by bbblackwell 12/12/2013 - 16:59 |
by kos 12/13/2013 - 18:42 |
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