Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Better mechanic for randomization |
6
|
2540 |
by questccg 04/29/2014 - 21:38 |
by questccg 04/30/2014 - 16:48 |
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Armor Mechanics in turn-based rpg combat |
40
|
12703 |
by devaloki 04/12/2014 - 04:44 |
by X3M 05/04/2014 - 07:38 |
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Fix this bluffing plus passing mechanic? |
3
|
3428 |
by Zag24 04/26/2014 - 10:26 |
by Zag24 05/05/2014 - 17:46 |
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Different number of units allowed per region |
20
|
2781 |
by X3M 04/05/2014 - 12:16 |
by X3M 05/07/2014 - 17:24 |
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Need help with Rules / Mechanics |
5
|
3170 |
by Three 02/12/2014 - 05:59 |
by schattentanz 05/08/2014 - 01:04 |
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SimCity plus Yahtzee? |
1
|
2114 |
by RyanRay 05/11/2014 - 17:55 |
by let-off studios 05/11/2014 - 19:53 |
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Always at Risk without being Adjacent |
20
|
3734 |
by Toa Lewa 05/01/2014 - 16:32 |
by Toa Lewa 05/12/2014 - 15:16 |
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Simple albeit complex RPG combat system? |
5
|
3487 |
by Fhizban 05/13/2014 - 12:04 |
by Fhizban 05/14/2014 - 08:00 |
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Actions vs Energy Points, and Speed in a turn based combat system |
17
|
4689 |
by devaloki 05/16/2014 - 00:35 |
by devaloki 05/20/2014 - 02:00 |
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Shield mechanics for turn-based combat |
12
|
3126 |
by devaloki 05/22/2014 - 01:53 |
by devaloki 05/30/2014 - 02:23 |
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Something that heals and attacks? |
5
|
1782 |
by grumpywookiee 05/30/2014 - 05:40 |
by let-off studios 05/30/2014 - 19:26 |
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Programmed Enemy Action List |
20
|
2805 |
by RyanRay 05/30/2014 - 12:40 |
by devaloki 06/02/2014 - 06:34 |
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Combination of Mafia (Werewolves) and Killer (Wink Murder) |
4
|
6531 |
by Toa Lewa 06/01/2014 - 12:18 |
by Toa Lewa 06/11/2014 - 19:15 |
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1 currency or 2? for dark fantasy game... |
24
|
3158 |
by devaloki 06/03/2014 - 00:18 |
by BENagy 06/12/2014 - 16:00 |
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Not deck-building... DICE building |
26
|
7548 |
by RyanRay 05/13/2014 - 19:38 |
by danieledeming 06/12/2014 - 17:26 |
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Demon Wheel - Level-less Skill Tree |
1
|
1633 |
by Three 06/14/2014 - 18:24 |
by devaloki 06/15/2014 - 06:53 |
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How can I make skill checks more than just rolling a die? |
13
|
2359 |
by Blunder 06/15/2014 - 13:49 |
by ErnstFourie 06/18/2014 - 04:11 |
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Nerts variants |
3
|
2056 |
by RyanRay 06/16/2014 - 04:27 |
by ruy343 06/18/2014 - 13:33 |
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Variations on a Puerto Rico style action taking system? |
3
|
2294 |
by Thomas Claughton 05/31/2014 - 16:08 |
by Thomas Claughton 06/18/2014 - 16:27 |
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Strategic or random |
5
|
1838 |
by Puddles 06/18/2014 - 06:46 |
by ruy343 06/19/2014 - 13:16 |
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Damage tables or just d6 variations? for dark fantasy game... |
10
|
3103 |
by devaloki 06/15/2014 - 19:12 |
by devaloki 06/19/2014 - 20:23 |
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Help with mechanics please :) |
7
|
1882 |
by Zaralyth 06/17/2014 - 18:09 |
by Leberus 06/20/2014 - 13:26 |
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Enemy Phase Mechanics Part II |
2
|
1938 |
by saiyanslayer 06/16/2014 - 17:23 |
by saiyanslayer 06/23/2014 - 16:46 |
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Betting on the outcome (repost from BGG) |
6
|
2103 |
by PantsCommander 06/23/2014 - 14:28 |
by bmrust 06/25/2014 - 13:51 |
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Recycling a mechanic |
7
|
1655 |
by X3M 06/27/2014 - 19:55 |
by X3M 06/30/2014 - 17:31 |
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