Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Fishing Mechanic |
4
|
2131 |
by bout0046 06/20/2014 - 16:01 |
by bout0046 07/02/2014 - 15:47 |
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Randomized Damage Reduction (DR) |
23
|
2896 |
by devaloki 06/22/2014 - 02:48 |
by devaloki 07/03/2014 - 04:08 |
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Ranged combat in a turn-based RPG like combat system |
26
|
9079 |
by devaloki 02/02/2014 - 16:30 |
by devaloki 07/03/2014 - 04:13 |
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Melee/Ranged/Magic accuracy vs target, question |
8
|
3088 |
by devaloki 06/28/2014 - 04:08 |
by devaloki 07/05/2014 - 04:47 |
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Dungeon Crawl Party Mechanic |
3
|
2002 |
by Zag24 07/04/2014 - 13:52 |
by Jarec 07/07/2014 - 09:46 |
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Low-Cost Miniatures/Character Tokens |
5
|
2067 |
by RyanRay 07/06/2014 - 05:14 |
by EdWedig 07/08/2014 - 18:55 |
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Do Dungeon Crawls do this? |
4
|
1722 |
by NewbieDesigner 07/10/2014 - 14:29 |
by larienna 07/11/2014 - 10:33 |
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Level Up System |
10
|
3881 |
by Toa Lewa 07/07/2014 - 11:13 |
by Toa Lewa 07/11/2014 - 15:47 |
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Hex tile design help? |
11
|
3183 |
by bmrust 06/18/2014 - 04:07 |
by Lau 07/14/2014 - 11:04 |
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Can Someone Compute the Probability of Success in my New Game Mechanic? |
26
|
4862 |
by Toa Lewa 07/03/2014 - 19:48 |
by Malle 07/15/2014 - 15:46 |
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Initiative problems |
20
|
3002 |
by Experimental Designs 06/26/2014 - 01:31 |
by X3M 07/15/2014 - 17:10 |
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Looking for a new mechanic for turnsequence in a hexbased wargame |
4
|
3246 |
by Joska Paszli 10/19/2013 - 11:52 |
by Joska Paszli 07/24/2014 - 08:43 |
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help needed with physical mechanics of an iPhone/ipad board game |
5
|
1878 |
by jpsquare 07/14/2014 - 01:40 |
by DifferentName 07/28/2014 - 21:56 |
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Looking for a nice eventcard mechanic |
5
|
1985 |
by Joska Paszli 07/24/2014 - 09:10 |
by Word Nerd 08/01/2014 - 19:54 |
|
Encounter Deck With Critical Win Condition Encounters |
3
|
1606 |
by dnddmdb 08/01/2014 - 00:03 |
by kos 08/01/2014 - 20:19 |
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Player Roles in a Draft |
5
|
1663 |
by RyanRay 08/03/2014 - 14:43 |
by RyanRay 08/04/2014 - 21:49 |
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Semi-cooperative game....thoughts on turn order |
8
|
2266 |
by MarkD1733 08/07/2014 - 01:48 |
by lantzbg 08/11/2014 - 09:11 |
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taking advanced resources other players invested in...worth a VP? |
1
|
1737 |
by MarkD1733 08/11/2014 - 20:57 |
by Zag24 08/13/2014 - 10:50 |
|
Advice on mechanism to act secretely |
14
|
2718 |
by jvallerand 08/08/2014 - 23:27 |
by MarkD1733 08/13/2014 - 20:49 |
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Inverse Loyalty |
15
|
3028 |
by zdepthcharge 08/13/2014 - 02:07 |
by zdepthcharge 08/15/2014 - 21:46 |
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That could be the first computer assisted board game |
4
|
2168 |
by larienna 08/18/2014 - 11:23 |
by DifferentName 08/19/2014 - 11:21 |
|
Simple Betting Dilution Mechanic |
11
|
2537 |
by blackjon 08/04/2014 - 18:03 |
by blackjon 08/19/2014 - 16:21 |
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Simple dice combat |
2
|
2247 |
by Nukeshooter 08/21/2014 - 15:31 |
by The Chaz 08/21/2014 - 18:11 |
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Simple mechanics, lots of information |
16
|
2586 |
by Squinshee 08/20/2014 - 16:11 |
by Squinshee 08/24/2014 - 23:02 |
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Dice probabilities |
36
|
8107 |
by apertotes 08/17/2014 - 13:04 |
by Masacroso 09/01/2014 - 17:56 |
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