Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Adding non-territorial expansion to a game |
6
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2086 |
by larienna 01/14/2011 - 17:12 |
by larienna 01/18/2011 - 08:13 |
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Randomness of Card Battles over Dice Battles.... european no luck mechanics? |
6
|
1775 |
by Redcomet 12/27/2010 - 23:19 |
by simons 12/30/2010 - 13:19 |
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Last player disadvantage |
6
|
1837 |
by simons 12/05/2010 - 13:52 |
by DogBoy 12/06/2010 - 12:37 |
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Abstract card game : Chain-Chain |
6
|
2611 |
by ichbin 10/21/2010 - 18:57 |
by ichbin 10/22/2010 - 22:32 |
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help with market mechanic |
6
|
1847 |
by red hare 08/15/2010 - 07:04 |
by red hare 08/16/2010 - 20:13 |
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Resources |
6
|
1870 |
by 1337Nick 06/22/2010 - 02:44 |
by Pastor_Mora 06/23/2010 - 16:38 |
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Problem with card drawing |
6
|
1837 |
by Desprez 06/10/2010 - 03:24 |
by DogBoy 06/15/2010 - 10:53 |
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Looking for some opinions!!!!! |
6
|
1795 |
by limitless 05/27/2010 - 19:44 |
by limitless 05/30/2010 - 17:30 |
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Simple battle system idea |
6
|
4614 |
by skeeman 05/09/2010 - 14:58 |
by temujin 05/10/2010 - 10:46 |
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Deal-making vs. game flow |
6
|
2148 |
by bkkgd 05/02/2010 - 02:56 |
by skeeman 05/10/2010 - 23:55 |
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Tile Shapes |
6
|
1912 |
by Chorkstain 03/02/2010 - 23:28 |
by Pastor_Mora 03/03/2010 - 17:20 |
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NPC AI Mechanics - Movement |
6
|
5934 |
by onihero 01/24/2010 - 13:06 |
by hoywolf 02/08/2010 - 14:57 |
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Indirect Area Control Mechanic |
6
|
2397 |
by YellowLab 11/13/2009 - 09:40 |
by YellowLab 03/24/2010 - 12:51 |
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Card to player ratios |
6
|
2697 |
by ebgleason 10/20/2009 - 22:33 |
by JB 10/21/2009 - 22:24 |
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Sneek Ups; need movement ideas |
6
|
1823 |
by Nix_ 10/14/2009 - 13:29 |
by asdasd 10/19/2009 - 02:40 |
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MTG mechanic for a game master in a coop game |
6
|
2077 |
by larienna 07/10/2009 - 21:35 |
by simpson 08/14/2009 - 21:07 |
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Professional issues |
6
|
2372 |
by PaulS 04/23/2009 - 11:16 |
by End of Time Games 04/23/2009 - 16:15 |
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Processor unit for military games |
6
|
1502 |
by stuka 04/07/2009 - 16:37 |
by InvisibleJon 04/08/2009 - 23:19 |
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Supply and Demand Mechanics |
6
|
5101 |
by NativeTexan 03/28/2009 - 01:09 |
by larienna 04/02/2009 - 16:22 |
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Family space themed adventure: Trading commodities |
6
|
2051 |
by Desprez 03/03/2009 - 04:00 |
by Desprez 03/04/2009 - 18:16 |
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need a mechanic for determining player turn order |
6
|
1943 |
by Rocky Mustard 02/24/2009 - 12:46 |
by Rocky Mustard 02/25/2009 - 13:13 |
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I need a 5th category of encounters |
7
|
325 |
by larienna 04/21/2024 - 09:15 |
by larienna 23 hours 15 min ago |
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How to avoid quarterbacking in an adventure game |
7
|
638 |
by larienna 03/07/2024 - 17:19 |
by larienna 03/13/2024 - 09:57 |
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Is there names for common dice rolls or other mechanism? |
7
|
802 |
by larienna 02/12/2024 - 15:37 |
by questccg 02/14/2024 - 22:52 |
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Production Facilities (bug free?) |
7
|
1027 |
by X3M 10/23/2022 - 17:12 |
by X3M 10/24/2022 - 16:54 |
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