Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Exploration vs Tedious Setup |
2
|
2296 |
by Druski 12/15/2014 - 11:26 |
by Lowlarh 01/09/2015 - 13:18 |
|
Resolving complex combat interactions - simply |
3
|
3610 |
by thoughtfulmonkey 12/23/2014 - 20:18 |
by danartman 01/09/2015 - 18:44 |
|
Tracking mission progress |
6
|
2346 |
by diluce 01/10/2015 - 14:13 |
by diluce 01/12/2015 - 12:01 |
|
Card Draw/Resource Management |
5
|
4505 |
by johnnyworms 11/14/2014 - 02:53 |
by MarkD1733 01/18/2015 - 17:00 |
|
Help with Hidden Information |
18
|
3603 |
by questccg 11/20/2014 - 22:28 |
by MarkD1733 01/18/2015 - 21:34 |
|
Help select combat system |
6
|
1894 |
by jasongreeno 01/19/2015 - 09:57 |
by jasongreeno 01/21/2015 - 11:11 |
|
Competing for Public Objectives - Input Needed! |
12
|
2592 |
by Kamon 01/05/2015 - 15:13 |
by lonebluewolf 01/23/2015 - 23:34 |
|
managing resources -- use bits or a track |
20
|
3620 |
by MarkD1733 01/18/2015 - 17:18 |
by Zag24 01/25/2015 - 13:11 |
|
Neutral Units? |
5
|
1879 |
by MachBros 01/26/2015 - 00:15 |
by MachBros 01/26/2015 - 12:23 |
|
Variable Player Powers - exclusive or discounted? |
5
|
2149 |
by MarkD1733 01/25/2015 - 13:56 |
by LordBrand 01/27/2015 - 07:36 |
|
Eureka! a combat system. |
3
|
1826 |
by jasongreeno 01/28/2015 - 20:11 |
by DifferentName 01/29/2015 - 22:34 |
|
Resource management and corruption |
4
|
1927 |
by fayinsky 01/31/2015 - 19:33 |
by radioactivemouse 02/01/2015 - 23:34 |
|
Race for Wonders |
12
|
6108 |
by Dagar 02/04/2015 - 09:54 |
by Dagar 02/06/2015 - 12:47 |
|
Card deck design - How many cards needed to express these 6 independent variables? |
9
|
10484 |
by Broadsword56 02/05/2015 - 21:39 |
by Miika 02/07/2015 - 06:32 |
|
Legal Issue – Trivia Questions. |
2
|
3646 |
by Noobienoob 02/07/2015 - 02:24 |
by Soulfinger 02/07/2015 - 09:14 |
|
Solitaire "urgency" track to make enemy AI launch increasingly desperate missions? |
3
|
5815 |
by Broadsword56 02/06/2015 - 18:57 |
by Broadsword56 02/10/2015 - 01:40 |
|
Sabotage mechanics? |
10
|
3663 |
by Maritoe 01/30/2015 - 17:42 |
by MarkD1733 02/17/2015 - 07:54 |
|
Rotating Tiles |
7
|
10751 |
by Radio Prime 02/02/2015 - 13:29 |
by Radio Prime 02/17/2015 - 21:39 |
|
Easy enough to understand these rules? |
7
|
2082 |
by X3M 01/29/2015 - 16:42 |
by X3M 02/23/2015 - 07:20 |
|
Auctions |
8
|
2882 |
by phonyamerican 02/28/2015 - 19:39 |
by MarkD1733 03/02/2015 - 22:04 |
|
money tracking mechanic/components |
6
|
2224 |
by MarkD1733 02/24/2015 - 23:58 |
by MarkD1733 03/05/2015 - 21:30 |
|
Need help with mechanic for tracking manning level & quality and assigning them to naval ships |
3
|
1610 |
by Broadsword56 03/08/2015 - 15:33 |
by Broadsword56 03/09/2015 - 13:09 |
|
dual use cards - events vs Battle modifier |
3
|
1945 |
by MarkD1733 03/12/2015 - 00:32 |
by MarkD1733 03/13/2015 - 00:11 |
|
How do I say _______? |
2
|
1906 |
by tuscansun 03/15/2015 - 03:59 |
by tuscansun 03/15/2015 - 05:29 |
|
Random Acts of Randomness (picking a random object out of random number of objects) |
7
|
2655 |
by Grixx 02/13/2015 - 18:19 |
by Grixx 03/27/2015 - 05:21 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread