Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Damage resistance mechanic help |
19
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3957 |
by Squinshee 01/13/2014 - 20:55 |
by PenteVPM 01/21/2014 - 11:12 |
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Victory Condition and Movement |
19
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1753 |
by Lopaki 06/01/2011 - 19:45 |
by larienna 06/12/2011 - 11:18 |
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Two from List 1 and One from List 2, with Overlap |
19
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2352 |
by MatthewF 03/29/2009 - 17:51 |
by kungfugeek 04/02/2009 - 16:03 |
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Mechanics in Cooperative Games |
19
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13349 |
by Captain Clegg 02/23/2009 - 04:53 |
by bielie 12/10/2009 - 16:52 |
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How to make one on one combat strategic? |
18
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1374 |
by larienna 03/10/2023 - 12:26 |
by larienna 03/14/2023 - 05:39 |
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Can this rule still be used? |
18
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2454 |
by X3M 11/14/2020 - 08:00 |
by X3M 08/28/2022 - 20:09 |
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Maintaining balance with a "leader" player |
18
|
1990 |
by SDHokie 08/29/2019 - 17:21 |
by SDHokie 11/07/2019 - 17:41 |
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Help with game mechanic please! |
18
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1777 |
by Westmaas 09/14/2018 - 15:47 |
by Westmaas 09/15/2018 - 20:46 |
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Help with combat Dice, what do you like? |
18
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3376 |
by Druski 04/29/2017 - 19:18 |
by john smith 06/30/2017 - 00:43 |
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thoughts on various game mechanic options (long post) |
18
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2217 |
by MarkD1733 03/26/2017 - 16:21 |
by MarkD1733 04/03/2017 - 19:40 |
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Is a Complicated Game Board Worth It? |
18
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2524 |
by FrankM 02/13/2017 - 18:21 |
by Daggaz 02/17/2017 - 04:58 |
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climb tree to collect something mechanic |
18
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3579 |
by NewbieDesigner 09/26/2016 - 19:31 |
by Fri 11/06/2017 - 22:10 |
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Help with Hidden Information |
18
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3603 |
by questccg 11/20/2014 - 22:28 |
by MarkD1733 01/18/2015 - 21:34 |
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Ideafest: What do you think of RPS? |
18
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2247 |
by EpicGollum1499 12/02/2013 - 16:59 |
by X3M 12/21/2013 - 03:44 |
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A wargame, based on RTS mechanics |
18
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3871 |
by X3M 10/29/2013 - 11:26 |
by X3M 12/27/2013 - 20:33 |
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Marking cards |
18
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1745 |
by Dulkal 12/18/2012 - 11:15 |
by Dulkal 01/21/2013 - 08:08 |
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Pluginable Games |
18
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2142 |
by larienna 10/14/2011 - 09:59 |
by NativeTexan 10/26/2011 - 11:53 |
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Dice Battle Mechanic |
18
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9972 |
by Nix_ 01/08/2010 - 18:45 |
by patrick stevens 05/22/2010 - 16:36 |
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In between random and non-random |
18
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2389 |
by Desprez 10/09/2009 - 16:52 |
by Desprez 10/20/2009 - 16:28 |
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I love it when... |
18
|
1956 |
by Desprez 03/11/2009 - 07:12 |
by The Magician 04/02/2009 - 13:12 |
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The element of "time" in a game |
18
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2194 |
by The Magician 01/20/2009 - 23:27 |
by The Magician 01/30/2009 - 01:57 |
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Combat system: Stats RPS VS Roll vs TN |
17
|
1837 |
by larienna 10/17/2022 - 10:25 |
by larienna 10/25/2022 - 10:00 |
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Time Travel: possible within a board game? |
17
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2491 |
by ceethreepio 12/06/2019 - 08:51 |
by ceethreepio 02/20/2020 - 12:01 |
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Is there a such thing as too many dice? |
17
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2169 |
by xbustercannon 01/22/2019 - 16:53 |
by questccg 02/02/2019 - 22:55 |
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Combat mechanics — Revision 2 |
17
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3492 |
by questccg 05/12/2018 - 22:42 |
by questccg 05/15/2018 - 19:09 |
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