Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Balancing card cost, strength and special abilities |
7
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2567 |
by larienna 03/08/2013 - 10:09 |
by larienna 03/09/2013 - 12:43 |
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Supers` - combat mechanics input |
7
|
1411 |
by abdantas 03/04/2013 - 07:33 |
by abdantas 03/07/2013 - 10:19 |
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Equal opportunities mechanics? |
10
|
1631 |
by Mr Doctor 03/05/2013 - 16:24 |
by ckleach 03/06/2013 - 22:58 |
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Pros and Cons of different kinds of hidden scoring / partially hidden information |
10
|
1913 |
by AnEvenWeirderMove 02/28/2013 - 11:46 |
by Awaclus 03/03/2013 - 04:56 |
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balancing question |
6
|
1642 |
by abdantas 02/22/2013 - 07:39 |
by abdantas 02/27/2013 - 07:29 |
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Help |
6
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1380 |
by Tbone 02/24/2013 - 09:55 |
by Tbone 02/24/2013 - 17:00 |
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Enemy Deck |
7
|
1323 |
by SinJinQLB 02/20/2013 - 14:05 |
by The Painted Ogre 02/21/2013 - 17:09 |
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Help with Feedback Loop in an RPG-Themed Card Game |
10
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1537 |
by AnEvenWeirderMove 02/13/2013 - 19:44 |
by MikeyNg 02/20/2013 - 18:41 |
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Loyalty Metre |
2
|
1568 |
by Matt201 02/18/2013 - 04:42 |
by raiderrobert 02/20/2013 - 10:53 |
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Updated Rules for Shattered Empires (this time with Attachment!) |
0
|
1539 |
by Shattered Empires 02/16/2013 - 19:49 |
n/a | |
Hit location cards. Too complicated for something simple? |
4
|
1276 |
by knightshade 02/14/2013 - 12:23 |
by knightshade 02/15/2013 - 02:17 |
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Rules for Shattered Empires |
0
|
1393 |
by Shattered Empires 02/15/2013 - 01:33 |
n/a | |
Reusing mechanics |
2
|
1335 |
by TLEberle 02/14/2013 - 01:22 |
by senorbaub 02/14/2013 - 12:38 |
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Number of times one die will win against another |
5
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1217 |
by chlaforce 02/09/2013 - 13:57 |
by pelle 02/13/2013 - 17:42 |
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Arena type battle with cards/dice. Player Stats? |
2
|
2192 |
by knightshade 02/11/2013 - 21:44 |
by knightshade 02/12/2013 - 02:05 |
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Transparent Cards: (Dis)Advantages thereof. |
12
|
2021 |
by 3XXXDDD 02/09/2013 - 20:02 |
by 3XXXDDD 02/11/2013 - 12:27 |
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Integration of co-op play mechanics |
11
|
1700 |
by SinJinQLB 02/09/2013 - 13:30 |
by Orangebeard 02/10/2013 - 19:59 |
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Zones_Abstract Approach to my card game design |
4
|
1623 |
by NomadArtisan 02/09/2013 - 14:23 |
by NomadArtisan 02/09/2013 - 19:37 |
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Negotiation action token ideas |
1
|
2063 |
by larienna 02/09/2013 - 11:19 |
by NomadArtisan 02/09/2013 - 13:35 |
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help with probabilities (rolling 5 dice) |
11
|
2028 |
by NewbieDesigner 02/07/2013 - 14:37 |
by nand 02/08/2013 - 19:30 |
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Tracking Monsters Health (and possibly ability recharge times) |
4
|
1580 |
by TwentyPercent 02/08/2013 - 10:23 |
by TwentyPercent 02/08/2013 - 13:23 |
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Role-selection co-op game? |
1
|
1468 |
by SinJinQLB 02/04/2013 - 22:35 |
by BadStrategist 02/04/2013 - 22:54 |
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Stealth Mechanic |
14
|
3841 |
by TwentyPercent 02/01/2013 - 09:02 |
by SinJinQLB 02/01/2013 - 19:25 |
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superhero game - combat mechanics - input needed again. |
4
|
2467 |
by abdantas 02/01/2013 - 09:42 |
by abdantas 02/01/2013 - 18:52 |
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Bull riding card game idea |
11
|
2354 |
by NewbieDesigner 01/14/2013 - 12:28 |
by abdantas 01/31/2013 - 13:39 |
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