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Mechanics

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Looking for the perfect mechanic
2
1656 by fantopwarmatel
12/22/2011 - 22:12
by fantopwarmatel
12/25/2011 - 02:27
Sci-Fantasy war game Combat System
6
1810 by NomadArtisan
12/21/2011 - 16:03
by NomadArtisan
12/24/2011 - 13:12
Card game: Units attacking player or other units?
5
2161 by CCGer
12/21/2011 - 04:59
by GreenO
12/22/2011 - 09:32
Some opinions on my spell system please
10
1481 by Legend
12/10/2011 - 14:55
by Legend
12/16/2011 - 22:31
Rotating Gameboard
1
1624 by Soulmate
12/09/2011 - 18:48
by bonsaigames
12/09/2011 - 19:34
Fantasy Derby - game mechanics discussion, please give opinions
3
2016 by JefferyB
12/09/2011 - 14:57
by JefferyB
12/10/2011 - 02:03
Miniatures Game - breaking the turn order, ideas?
5
1429 by omni989
12/09/2011 - 12:27
by Koen Hendrix
12/11/2011 - 18:53
Combat mechanic - Civ game
12
2312 by PauloAugusto
12/08/2011 - 20:01
by larienna
12/11/2011 - 22:29
Simultaneous actions without conflicts
6
1627 by larienna
12/08/2011 - 16:37
by Maaartin
12/09/2011 - 19:45
pick up & deliver games where resources start from one location?
5
1726 by NewbieDesigner
12/08/2011 - 12:06
by NewbieDesigner
01/03/2012 - 17:00
Bidding System (Leaving Earth rework Phase B)
2
1726 by gabrielcohn
12/05/2011 - 09:22
by rtwombly
12/09/2011 - 11:00
Combat Game Point Balance System
1
1880 by Codo
12/02/2011 - 18:19
by pelle
12/02/2011 - 19:25
How to take the micro out of managing - any ideas?
8
1204 by omni989
11/27/2011 - 14:02
by omni989
12/01/2011 - 14:30
Competitive Open information Stealth Game
0
2133 by larienna
11/25/2011 - 12:06
n/a
Fluxuating market?
9
2212 by Matt201
11/25/2011 - 02:37
by Grall Ritnos
11/29/2011 - 00:38
Synergy Cards
3
1606 by Soulmate
11/22/2011 - 05:09
by JaffetC
11/24/2011 - 18:00
Need help increasing player control in Leaving Earth
8
2266 by gabrielcohn
11/16/2011 - 11:31
by DogBoy
11/18/2011 - 04:16
Need help with dice probabilities.
25
2007 by Louard
11/14/2011 - 00:35
by Louard
11/17/2011 - 09:30
Mechanics looking for a theme
14
1951 by Maaartin
11/10/2011 - 18:52
by Maaartin
11/17/2011 - 15:12
Dice Probabilities
6
1435 by omni989
11/07/2011 - 08:41
by omni989
11/08/2011 - 11:14
Ideas on writing a AI capable of reacting to players choices
1
1478 by JensT
11/06/2011 - 14:34
by pelle
11/06/2011 - 14:48
Unified system
0
1345 by hotsoup
11/02/2011 - 20:52
n/a
ccg combat system - too complex?
2
2081 by Fhizban
11/01/2011 - 08:36
by Fhizban
11/01/2011 - 15:08
Rules for an RPS-based fight, too complex?
11
2051 by Maaartin
10/28/2011 - 20:52
by SilentFury
11/08/2011 - 15:17
how to create A-symmetrical map design but still get a balanced game?
5
2173 by omni989
10/28/2011 - 13:45
by omni989
10/29/2011 - 06:36
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by Dr. Radut