Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Battle mechanic using dice, cards, and permanent upgrades |
19
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3568 |
by Rick L 12/10/2016 - 23:12 |
by Rick L 03/08/2017 - 21:33 |
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Attacking and killing creatures |
5
|
1426 |
by jedite1000 03/07/2017 - 22:01 |
by jedite1000 03/09/2017 - 00:37 |
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Card flipping game mechanic |
1
|
1495 |
by jedite1000 03/09/2017 - 05:51 |
by radioactivemouse 03/09/2017 - 09:47 |
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Getting lost while exploring |
6
|
1891 |
by Strods 03/12/2017 - 15:30 |
by Supafrieke 03/13/2017 - 21:40 |
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Games with really cool/unique mechanics |
14
|
4722 |
by BoardGent 10/17/2016 - 13:13 |
by Supafrieke 03/13/2017 - 22:14 |
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Proper use of the word "tableau" |
5
|
2071 |
by BenMora 03/13/2017 - 20:49 |
by BenMora 03/14/2017 - 19:43 |
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Statistical dice model |
2
|
1569 |
by Adam Leamey 03/14/2017 - 19:48 |
by X3M 03/15/2017 - 02:16 |
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Central Market Mechanics |
8
|
2330 |
by gpetersen 03/21/2017 - 15:33 |
by Iquisitor 03/23/2017 - 18:00 |
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cards <--> chart elements affect each other's game as reference |
3
|
2090 |
by Cori226 04/03/2017 - 07:07 |
by FrankM 04/03/2017 - 16:36 |
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thoughts on various game mechanic options (long post) |
18
|
2220 |
by MarkD1733 03/26/2017 - 16:21 |
by MarkD1733 04/03/2017 - 19:40 |
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Brawling Fighting Game Combat |
4
|
1868 |
by Milostnik 04/11/2017 - 23:23 |
by Milostnik 04/12/2017 - 21:21 |
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Dice Effecting Mechanics??? |
4
|
1625 |
by Milostnik 04/02/2017 - 11:59 |
by MarkD1733 04/13/2017 - 04:22 |
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Help/advise on mechanics for a newcomer |
6
|
2217 |
by stiffler 03/13/2017 - 16:40 |
by ssm 04/13/2017 - 22:19 |
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Mechanics preference question |
5
|
1818 |
by mcobb83 03/20/2017 - 17:31 |
by ssm 04/13/2017 - 22:26 |
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Path-building game with dungeon corridors, rooms and scenarios |
11
|
2488 |
by Drahcir 03/23/2017 - 09:34 |
by ssm 04/13/2017 - 22:56 |
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skirmishes vs pitched battles...how to handle the skirmishes |
6
|
1544 |
by MarkD1733 04/13/2017 - 06:17 |
by MarkD1733 04/14/2017 - 09:10 |
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HELP with Combat Mechanics |
13
|
3106 |
by Westmaas 10/29/2016 - 22:27 |
by Westmaas 04/15/2017 - 22:32 |
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Visibility - balance problem |
32
|
6057 |
by X3M 08/17/2016 - 09:27 |
by X3M 04/17/2017 - 06:26 |
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Troop/Army size limit thoughts |
9
|
2769 |
by spaff 04/19/2017 - 16:37 |
by FrankM 04/20/2017 - 17:06 |
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Do we categorize mechanics too much? Trying to see if "Catan" is a hidden worker placement game |
14
|
2170 |
by Rick L 04/14/2017 - 17:56 |
by BenMora 04/21/2017 - 08:31 |
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Making an attatchment card for under another card |
6
|
1686 |
by jedite1000 04/22/2017 - 23:07 |
by The Odd Fox 04/24/2017 - 11:04 |
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Tracking shared victory points |
5
|
1868 |
by occam-razor 04/24/2017 - 13:39 |
by occam-razor 04/25/2017 - 11:30 |
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Please help me flesh out mechanics in my exploration-themed card game. |
11
|
1904 |
by UmJammerSully 04/26/2017 - 07:06 |
by X3M 04/27/2017 - 16:12 |
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New (maybe) simultaneous movement mechanic |
6
|
1971 |
by spaff 04/26/2017 - 10:36 |
by FrankM 04/28/2017 - 10:59 |
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Worker Placement: Why? |
10
|
3185 |
by lewpuls 04/11/2017 - 16:30 |
by Steve Broadfoot 04/30/2017 - 16:32 |
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