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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
The element of "time" in a game
18
1048 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
Original Mechanic?
19
681 by Ark1t3kt
09/12/2017 - 23:00
by Ark1t3kt
09/14/2017 - 11:49
Battle mechanic using dice, cards, and permanent upgrades
19
1464 by Rick L
12/10/2016 - 23:12
by Rick L
03/08/2017 - 21:33
Balancing slow moving projectiles
19
1902 by X3M
10/31/2016 - 07:16
by X3M
11/30/2016 - 19:12
Blind trading ideas?
19
1627 by mongoosedog
04/19/2016 - 11:02
by radioactivemouse
09/28/2016 - 04:12
How can your make your game more interesting to players during OTHER players turns?
19
4011 by cazseus
10/03/2015 - 13:34
by ChrisBroadbent
01/12/2016 - 18:18
Damage resistance mechanic help
19
2111 by Squinshee
01/13/2014 - 20:55
by PenteVPM
01/21/2014 - 11:12
Victory Condition and Movement
19
841 by Lopaki
06/01/2011 - 19:45
by larienna
06/12/2011 - 11:18
Two from List 1 and One from List 2, with Overlap
19
944 by MatthewF
03/29/2009 - 17:51
by kungfugeek
04/02/2009 - 16:03
Mechanics in Cooperative Games
19
6299 by Captain Clegg
02/23/2009 - 04:53
by bielie
12/10/2009 - 16:52
Math question + XP dilemma
20
1170 by bbblackwell
10/31/2016 - 13:03
by bbblackwell
11/04/2016 - 22:05
Honor System
20
1230 by Squinshee
09/03/2016 - 22:53
by X3M
09/07/2016 - 07:16
managing resources -- use bits or a track
20
2027 by MarkD1733
01/18/2015 - 17:18
by Zag24
01/25/2015 - 13:11
Initiative problems
20
1922 by Experimental Designs
06/26/2014 - 01:31
by X3M
07/15/2014 - 17:10
Programmed Enemy Action List
20
1633 by RyanRay
05/30/2014 - 12:40
by devaloki
06/02/2014 - 06:34
Always at Risk without being Adjacent
20
2459 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
Different number of units allowed per region
20
1952 by X3M
04/05/2014 - 12:16
by X3M
05/07/2014 - 17:24
Calculator for board game
20
2344 by sol
08/18/2011 - 17:29
by ReluctantPirateGames
11/08/2011 - 23:50
Player generated map?
20
1295 by Kneuronak
01/26/2009 - 23:38
by brisingre
02/08/2009 - 01:48
When is something too complex?
21
2882 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Changing a fundamental mechanic
21
2222 by X3M
07/30/2014 - 06:16
by X3M
02/27/2016 - 14:49
How to randomize?
22
965 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
I need some good examples of cards that have multiple uses.
22
1742 by mongoosedog
10/21/2016 - 10:33
by kevnburg
10/30/2016 - 23:10
Event Cards (V2.0?)
23
1500 by X3M
07/12/2017 - 05:47
by X3M
10/19/2017 - 18:27
Help with idea/mechanics please!
23
1295 by Westmaas
04/19/2017 - 16:31
by Westmaas
05/07/2017 - 14:58
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by Dr. Radut