Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedsort iconLast reply
Dwarves: Mountain King [Warlord]
4
223 by questccg
08/25/2017 - 22:34
by questccg
08/25/2017 - 23:22
Good usage of rock. paper. scissors system
10
367 by Sean
09/07/2017 - 12:19
by Sean
09/11/2017 - 11:24
Flipping unit tokens for combat resolution
4
236 by larienna
09/07/2017 - 12:23
by larienna
09/08/2017 - 09:09
Help needed with a score calculation
7
425 by krone9
09/09/2017 - 08:04
by krone9
09/16/2017 - 17:16
Help needed for a hero resource/stat.
3
258 by Picos
09/12/2017 - 15:08
by Picos
09/12/2017 - 17:04
Original Mechanic?
19
543 by Ark1t3kt
09/12/2017 - 23:00
by Ark1t3kt
09/14/2017 - 11:49
How Do We Feel About Feeding Our People?
5
263 by Ark1t3kt
09/13/2017 - 02:52
by Ark1t3kt
09/13/2017 - 14:18
I Found A Mathematical Paradox In My Mechanic!
8
290 by Ark1t3kt
09/13/2017 - 14:35
by Ark1t3kt
09/14/2017 - 01:57
Other Players Using Your Technology
6
235 by Ark1t3kt
09/13/2017 - 16:50
by Ark1t3kt
09/14/2017 - 11:51
Hidden Movement Where BOTH Sides Are Hidden
15
495 by Ark1t3kt
09/13/2017 - 17:21
by Fri
09/18/2017 - 15:28
Deploying and Attacking on the SAME turn?!
25
696 by questccg
09/18/2017 - 00:34
by questccg
09/19/2017 - 22:38
Skill Tree for Board Games
6
358 by Xuper
09/18/2017 - 22:45
by FrankM
09/20/2017 - 14:45
Capture Mechanic Assistance/Ideas
6
319 by slivnica
09/19/2017 - 06:34
by slivnica
09/22/2017 - 23:54
Military Tactics
9
435 by Ark1t3kt
09/19/2017 - 18:14
by X3M
09/21/2017 - 04:26
Anyone have experience, as player or designer with shifting victory conditions?
4
250 by Mosker
09/20/2017 - 13:58
by Mosker
09/22/2017 - 11:18
Variable Victory Points (VVPs)
[Page 1, 2]
40
888 by questccg
09/21/2017 - 00:03
by questccg
09/26/2017 - 19:12
"Stop Light" Mechanic
11
436 by Tbone
09/21/2017 - 00:09
by Tbone
09/27/2017 - 23:02
Monster Keep: Re-hashing an older design
1
150 by questccg
09/24/2017 - 21:16
by questccg
09/24/2017 - 21:43
Shooting mechanics inspiration
4
366 by Rugdal
09/25/2017 - 15:08
by X3M
09/26/2017 - 23:14
This mechanic fails, that is for sure
1
325 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Alternative Win/Lose Conditions in Card Games
2
280 by Blackbird888
09/28/2017 - 16:05
by Fri
09/29/2017 - 14:20
All Lose in a Non-Cooperative Card Game?
13
341 by JustAnEye
10/02/2017 - 09:01
by JustAnEye
10/04/2017 - 16:20
Money solutions
7
310 by krone9
10/02/2017 - 13:06
by krone9
10/05/2017 - 16:47
produced unit placement on the board (rule)
10
343 by X3M
10/03/2017 - 07:22
by X3M
10/07/2017 - 20:11
Modifying a combat mechanism
6
198 by larienna
10/05/2017 - 10:56
by larienna
10/05/2017 - 23:45
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut