Skip to Content
 

Mechanics

Topicsort iconRepliesViewsCreatedLast reply
Traveling Minstrel Game - Player interaction and dice roll system
8
2045 by Greggatron
05/06/2012 - 13:40
by MarkKreitler
05/10/2012 - 18:16
Transparent Cards: (Dis)Advantages thereof.
12
2032 by 3XXXDDD
02/09/2013 - 20:02
by 3XXXDDD
02/11/2013 - 12:27
Train robbery push your luck game
17
2379 by Itsdan
09/09/2013 - 21:47
by questccg
09/15/2013 - 23:27
Trading/Building Mechanic Before Battle
3
2155 by Desprez
01/21/2014 - 11:36
by Desprez
01/22/2014 - 02:05
Trading Mechanic
3
2417 by Tbone
07/26/2016 - 23:47
by Zag24
07/27/2016 - 17:33
Trading and Combat
3
1690 by Matt201
06/15/2011 - 04:27
by Gideon Reynolds
07/23/2011 - 00:27
trade resources 2-for-1 at end of round
10
1999 by schmanthony
12/18/2008 - 18:02
by Darkehorse
12/26/2008 - 13:14
trade mechanic
4
1665 by thepurplebotanist
02/01/2011 - 20:08
by thepurplebotanist
02/02/2011 - 15:50
Tracking Value/Sales
4
1532 by eric.mattison
05/12/2010 - 13:30
by eric.mattison
06/09/2010 - 17:27
Tracking things like HP, Experience... etc
17
6400 by DevinSmith
09/04/2012 - 23:34
by nevarin
09/13/2012 - 23:26
Tracking shared victory points
5
1875 by occam-razor
04/24/2017 - 13:39
by occam-razor
04/25/2017 - 11:30
Tracking score - different options
8
3529 by kornelijepetak
11/23/2010 - 18:54
by rcjames14
11/25/2010 - 01:44
Tracking Monsters Health (and possibly ability recharge times)
4
1587 by TwentyPercent
02/08/2013 - 10:23
by TwentyPercent
02/08/2013 - 13:23
Tracking mission progress
6
2355 by diluce
01/10/2015 - 14:13
by diluce
01/12/2015 - 12:01
Tracking health, ideas?
10
4596 by questccg
04/12/2013 - 18:34
by MikeyNg
04/14/2013 - 18:35
tracking health for multiple units of the same type
11
3103 by undeliverer
07/07/2015 - 13:13
by undeliverer
07/10/2015 - 23:59
Tracking effects over time.
4
1411 by Desprez
11/27/2012 - 17:00
by MarkKreitler
11/28/2012 - 06:45
Track bids from each player on multiple items?
6
1463 by BenMora
12/17/2012 - 16:15
by Leadpipe
01/03/2013 - 12:46
Track and intercept tornado mechanic
[Page 1, 2]
46
7260 by NewbieDesigner
09/06/2012 - 08:56
by NewbieDesigner
10/15/2012 - 07:18
Totem monsters battle TCG (Unofficial name)
4
2117 by jedite1000
12/19/2017 - 22:36
by let-off studios
12/23/2017 - 10:41
totally new mechanics for TCG
[Page 1, 2, 3]
72
10065 by P3ERCGAMINGYSTEMS
01/04/2016 - 07:54
by questccg
01/08/2016 - 20:09
tornado storm chasing game follow up
6
1937 by NewbieDesigner
11/27/2012 - 11:23
by NewbieDesigner
11/30/2012 - 12:46
Too Much Secrecy and Trust?
2
2132 by Arthur Wohlwill
12/30/2015 - 14:17
by questccg
12/30/2015 - 21:31
Too much fidling?
[Page 1, 2, 3, 4, 5Last Page(10)]
298
22432 by X3M
02/06/2022 - 09:39
by X3M
05/30/2022 - 14:51
Too many dice? + Combat mechanic
7
2411 by Matt201
11/16/2012 - 00:07
by JustActCasual
11/21/2012 - 17:33
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut