Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Combat: Infinite special abilities using a comparing system |
3
|
2280 |
by larienna 04/02/2009 - 22:03 |
by coco 04/03/2009 - 10:10 |
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Supply and Demand Mechanics |
6
|
5093 |
by NativeTexan 03/28/2009 - 01:09 |
by larienna 04/02/2009 - 16:22 |
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Two from List 1 and One from List 2, with Overlap |
19
|
2363 |
by MatthewF 03/29/2009 - 17:51 |
by kungfugeek 04/02/2009 - 16:03 |
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I love it when... |
18
|
1966 |
by Desprez 03/11/2009 - 07:12 |
by The Magician 04/02/2009 - 13:12 |
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Making combined abilities |
4
|
2040 |
by larienna 03/29/2009 - 11:20 |
by The Magician 04/01/2009 - 03:21 |
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Agressive Moves and Family Games |
9
|
2080 |
by Desprez 03/17/2009 - 14:20 |
by monica99 03/28/2009 - 16:49 |
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7 Actions and 3 Formulas |
9
|
2094 |
by JB 03/25/2009 - 10:18 |
by Mitchell Allen 03/27/2009 - 12:22 |
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Clues and discovery mechanics |
8
|
2234 |
by Desprez 03/23/2009 - 16:27 |
by Desprez 03/25/2009 - 19:14 |
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Event card mechanic |
10
|
4325 |
by jwarrend 03/23/2009 - 19:11 |
by jwarrend 03/25/2009 - 06:49 |
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Risk Game |
2
|
2092 |
by frisky risky 03/20/2009 - 03:21 |
by apeloverage 03/20/2009 - 12:11 |
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Zen Flower Showdown (nontransitive dice) |
0
|
1607 |
by fecundity 03/19/2009 - 21:37 |
n/a | |
I can't keep my original game from dividing into two different games! |
4
|
1653 |
by monica99 03/18/2009 - 20:57 |
by The Magician 03/19/2009 - 13:21 |
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Innovative Battle System (sort of) |
10
|
2143 |
by Fhizban 03/16/2009 - 05:40 |
by larienna 03/17/2009 - 09:53 |
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Browsing for Combat Mechanics |
5
|
1992 |
by Desprez 03/15/2009 - 18:18 |
by Katherine 03/16/2009 - 04:15 |
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RPG Job Skills |
4
|
1768 |
by diamondtaurus 03/13/2009 - 15:30 |
by apeloverage 03/14/2009 - 19:43 |
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Asymetric Roles and Complexity |
1
|
1625 |
by Desprez 03/10/2009 - 02:51 |
by Lucas.Castro 03/10/2009 - 11:43 |
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A technology system for Starcraft Lite |
2
|
1755 |
by larienna 03/09/2009 - 11:12 |
by larienna 03/09/2009 - 18:08 |
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Help me with my Board Layout and Stealth Mechanics |
10
|
2378 |
by dtrik 03/03/2009 - 21:01 |
by dtrik 03/09/2009 - 12:22 |
|
Family space themed adventure: Trading commodities |
6
|
2048 |
by Desprez 03/03/2009 - 04:00 |
by Desprez 03/04/2009 - 18:16 |
|
Ranged Combat |
1
|
1724 |
by Taavet 03/03/2009 - 18:40 |
by rtwombly 03/04/2009 - 16:55 |
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Area terrain and ranged attacks? |
7
|
1976 |
by Blake 02/08/2009 - 20:10 |
by Mitchell Allen 03/04/2009 - 02:05 |
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Standard influence pressure interface |
7
|
1854 |
by larienna 02/22/2009 - 12:49 |
by kungfugeek 03/03/2009 - 14:24 |
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Binding risky Alliances |
5
|
1915 |
by larienna 02/25/2009 - 23:00 |
by larienna 02/27/2009 - 10:47 |
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need a mechanic for determining player turn order |
6
|
1942 |
by Rocky Mustard 02/24/2009 - 12:46 |
by Rocky Mustard 02/25/2009 - 13:13 |
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What is Battleline? |
7
|
1728 |
by larienna 02/17/2009 - 23:20 |
by larienna 02/18/2009 - 18:23 |
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