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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Help! Simple Dice Allocation Combat
14
1437 by Westmaas
02/06/2023 - 17:17
by X3M
02/07/2023 - 23:32
How about auto HP/MP recovery at the end of a battle in RPG?
14
1740 by larienna
06/24/2022 - 12:12
by larienna
07/07/2022 - 09:01
New multi-unit combat usable in all kinds of games
14
2567 by questccg
04/06/2020 - 22:25
by X3M
04/20/2020 - 01:14
Crazy Idea: "Build your own space opera" board game
14
2200 by larienna
08/10/2019 - 09:32
by Jay103
09/04/2019 - 16:04
We are hiring a game designer
14
2083 by fillofillo
08/06/2019 - 05:22
by X3M
08/14/2019 - 08:46
What option do you think is better?
14
2867 by MAR
05/19/2018 - 11:06
by MAR
05/22/2018 - 16:26
Alternative to mana tapping card games
14
4233 by jedite1000
03/15/2018 - 00:35
by jedite1000
03/17/2018 - 00:01
Eliminating random numbers as they're generated
14
2517 by bbblackwell
12/30/2017 - 04:09
by FrankM
01/04/2018 - 18:17
Chess like games: Alternative victory condition to check mate
14
4299 by larienna
05/14/2017 - 16:32
by larienna
05/17/2017 - 16:37
Do we categorize mechanics too much? Trying to see if "Catan" is a hidden worker placement game
14
2184 by Rick L
04/14/2017 - 17:56
by BenMora
04/21/2017 - 08:31
Games with really cool/unique mechanics
14
4746 by BoardGent
10/17/2016 - 13:13
by Supafrieke
03/13/2017 - 22:14
[Dungeon Crawl] Weapons and Combat
14
5351 by Mortimer
12/03/2015 - 01:45
by bottercot
04/30/2018 - 13:14
my combat system ... any ideas or is it ok?
14
3401 by undeliverer
07/08/2015 - 18:13
by Emrak
08/27/2015 - 14:00
best way to break simultaneous bid tie
14
3408 by NewbieDesigner
11/03/2014 - 10:45
by Beggarking
11/05/2014 - 23:13
Advice on mechanism to act secretely
14
2718 by jvallerand
08/08/2014 - 23:27
by MarkD1733
08/13/2014 - 20:49
Runic magic mechanic
14
2247 by devaloki
01/27/2014 - 17:03
by devaloki
01/27/2014 - 23:38
Alternate Arkham Horror-type stat system?
14
3393 by Evil ColSanders
01/23/2014 - 06:13
by larienna
01/31/2014 - 09:59
Concealing the Identity of a Traitor
14
2361 by Toa Lewa
11/10/2013 - 15:50
by BubbleChucks
11/12/2013 - 21:41
Winning makes player too strong
14
1965 by asgloki
05/29/2013 - 22:05
by eviljohs
06/18/2013 - 18:10
Mercantile Mechanic For Pirate Game
14
3334 by RGaffney
05/15/2013 - 02:47
by Jethro
05/19/2013 - 07:34
Stealth Mechanic
14
3869 by TwentyPercent
02/01/2013 - 09:02
by SinJinQLB
02/01/2013 - 19:25
CHALLENGE: How To Draw Hidden Starting Hands
14
1582 by AnEvenWeirderMove
11/29/2012 - 19:15
by Alumidon
12/02/2012 - 19:44
Movement Mechanic Needs Work
14
1841 by juggler5
09/24/2012 - 03:18
by juggler5
09/26/2012 - 01:57
When is a round over? (The search for elegant mechanics)
14
2134 by gabrielcohn
05/18/2012 - 09:43
by gabrielcohn
08/09/2012 - 19:04
In Need of a Simple Dice-Combat System
14
21139 by SlyBlu7
04/04/2012 - 14:39
by larienna
04/08/2012 - 10:18
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by Dr. Radut