Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Army types and non-localised armies |
3
|
1517 |
by larienna 06/12/2011 - 11:43 |
by larienna 06/15/2011 - 06:50 |
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Looking for a good random element |
9
|
1826 |
by suf 06/08/2011 - 03:14 |
by Louard 06/15/2011 - 13:22 |
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pirate combat mechanic |
9
|
1874 |
by drktron 01/25/2011 - 15:04 |
by benjaminvictord... 06/15/2011 - 17:15 |
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Mini Solitaire Battle Mechanic |
1
|
1637 |
by Raven 06/19/2011 - 23:25 |
by Raven 06/21/2011 - 20:54 |
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Population growth mechanic |
7
|
2320 |
by larienna 06/17/2011 - 22:24 |
by larienna 06/22/2011 - 06:37 |
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Guard Dog Mechanic |
6
|
1721 |
by jhobbs 06/21/2011 - 10:17 |
by jhobbs 06/23/2011 - 17:23 |
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Need help with payouts for card game Gems and Greenbacks |
7
|
1453 |
by Louard 06/27/2011 - 12:21 |
by Louard 06/29/2011 - 10:10 |
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Are auctions evil? |
39
|
5700 |
by Maaartin 06/12/2011 - 15:30 |
by InvisibleJon 06/29/2011 - 16:06 |
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Combat resolution: Avoiding death system |
17
|
2363 |
by larienna 07/02/2011 - 04:41 |
by larienna 07/08/2011 - 08:43 |
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Interpretation for a RPS-like unit triple |
9
|
1656 |
by Maaartin 05/17/2011 - 12:44 |
by Y.H. 07/12/2011 - 03:40 |
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Moving Multiple pieces on a Single Turn |
7
|
1402 |
by Yeti Ball 07/12/2011 - 04:00 |
by Yeti Ball 07/13/2011 - 23:15 |
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Flicking game, AI movement mechanic |
5
|
1766 |
by SuperioR 07/07/2011 - 14:20 |
by suf 07/15/2011 - 07:29 |
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Hit and damage in one roll |
1
|
2192 |
by DARE the Vegetable 07/18/2011 - 15:17 |
by kos 07/20/2011 - 03:41 |
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Trading and Combat |
3
|
1692 |
by Matt201 06/15/2011 - 04:27 |
by Gideon Reynolds 07/23/2011 - 00:27 |
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How to handle an infected teammate in a co-op game? |
4
|
1320 |
by JonnyRotten 07/27/2011 - 10:41 |
by JonnyRotten 07/27/2011 - 17:41 |
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Scaling Command POints |
0
|
1529 |
by larienna 07/29/2011 - 16:13 |
n/a | |
Games with Unknown Goals |
4
|
1458 |
by Mattterzi 07/29/2011 - 11:03 |
by Mike Young 08/01/2011 - 13:20 |
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Dice or cards for blasting mechanic? |
5
|
1423 |
by NewbieDesigner 08/04/2011 - 13:07 |
by NewbieDesigner 08/05/2011 - 13:42 |
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Card Creation Software |
7
|
2047 |
by Yamahako 08/09/2011 - 16:51 |
by Yamahako 08/12/2011 - 11:42 |
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Generic deck of 60 cards |
5
|
1377 |
by releppes 08/12/2011 - 16:33 |
by releppes 08/12/2011 - 21:40 |
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Balance for resource costs |
3
|
1919 |
by Moapy 08/22/2011 - 02:36 |
by Moapy 08/22/2011 - 07:04 |
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Warfare, dice fest and special abilities |
4
|
1479 |
by larienna 08/19/2011 - 15:58 |
by larienna 08/22/2011 - 14:49 |
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Catch up mechanics |
10
|
2380 |
by Grall Ritnos 08/16/2011 - 19:56 |
by Kalmari Krapula 08/25/2011 - 12:47 |
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How to motivate bluffing and challenging bluffing players? |
0
|
1528 |
by KaiseanGames 08/26/2011 - 08:21 |
n/a | |
Civ game Dice System idea |
6
|
2782 |
by larienna 08/30/2011 - 08:54 |
by larienna 08/31/2011 - 21:14 |
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