Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Guard Dogs first draft. Ideas and critiques wanted. |
2
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1671 |
by Three 09/03/2011 - 17:09 |
by Three 09/05/2011 - 19:16 |
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Using cards in a deck as life |
6
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1665 |
by CCGer 09/10/2011 - 07:43 |
by larienna 09/10/2011 - 21:01 |
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Combat/resources for a card game |
2
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5304 |
by ptkaisen 09/11/2011 - 14:01 |
by ptkaisen 09/11/2011 - 19:14 |
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Combining multiple games in one: Adventure game |
2
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3463 |
by larienna 09/11/2011 - 15:15 |
by larienna 09/11/2011 - 20:40 |
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Mechanic ideas for combining base building with dungeon crawling |
6
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2984 |
by jspence 09/11/2011 - 22:55 |
by jspence 09/12/2011 - 09:06 |
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Mechanic Ideas for Atompunk caravan progression puzzle game |
11
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2039 |
by Cogentesque 09/07/2011 - 07:52 |
by Cogentesque 09/14/2011 - 03:52 |
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[Card Game] Selecting wich creatures are beign attacked |
0
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1365 |
by ptkaisen 09/14/2011 - 16:31 |
n/a | |
Are there any card game mechanics you loathe? |
11
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3972 |
by clockworkcorvid 08/29/2011 - 07:34 |
by clockworkcorvid 09/15/2011 - 04:03 |
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Using only cards to reinforce theme and variety |
0
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1303 |
by larienna 09/16/2011 - 08:53 |
n/a | |
Best / Worst Drafting Methods |
4
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3128 |
by bonsaigames 08/29/2011 - 13:39 |
by Soulmate 09/16/2011 - 18:28 |
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Auction Drafting? |
0
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1414 |
by Soulmate 09/18/2011 - 12:35 |
n/a | |
looking for scoring idea based on puzzle/tile laying |
5
|
1417 |
by NewbieDesigner 09/20/2011 - 15:54 |
by OHMS Gaming 09/21/2011 - 23:42 |
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Design Dilemma |
7
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1465 |
by Soulmate 09/15/2011 - 03:29 |
by Soulmate 09/25/2011 - 17:15 |
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Guard Dogs- Draft Two |
6
|
1497 |
by Three 09/24/2011 - 12:28 |
by Three 09/26/2011 - 15:26 |
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Civilization management ... Reverse psychology |
4
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1682 |
by larienna 09/24/2011 - 22:24 |
by larienna 09/27/2011 - 09:52 |
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fibunaccis number sequense for progression based gameplay |
12
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1675 |
by JensT 10/02/2011 - 04:19 |
by JensT 10/04/2011 - 03:08 |
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Card Action mechanic |
1
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1594 |
by Relexx 10/04/2011 - 01:13 |
by Horatio252 10/05/2011 - 22:53 |
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Managing NPC faction with influence |
6
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1633 |
by larienna 10/03/2011 - 12:14 |
by larienna 10/08/2011 - 18:21 |
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Of anxiety and overlap |
4
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1125 |
by PlumbLunatic 10/08/2011 - 16:33 |
by Cogentesque 10/09/2011 - 12:41 |
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Allowing to move all the armies |
4
|
1669 |
by Maaartin 10/08/2011 - 22:41 |
by pelle 10/09/2011 - 18:42 |
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Need feedback for changing a rule in my game |
9
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1745 |
by larienna 10/07/2011 - 22:31 |
by bonsaigames 10/10/2011 - 11:44 |
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Fallen Kingdoms: Changing Rules part 2 |
4
|
1285 |
by larienna 10/11/2011 - 22:36 |
by larienna 10/13/2011 - 12:06 |
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Double Faced vs. Split (cards) |
6
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1637 |
by MOON-E 10/19/2011 - 22:50 |
by JaffetC 10/20/2011 - 18:49 |
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Squares vs. Hexs (and a dice/chance question) |
15
|
2296 |
by Geikamir 10/20/2011 - 14:43 |
by Maaartin 10/24/2011 - 16:47 |
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Dice roll vs. coin flip |
9
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2864 |
by ReluctantPirateGames 10/23/2011 - 20:39 |
by kos 10/25/2011 - 03:01 |
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