Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
Do we categorize mechanics too much? Trying to see if "Catan" is a hidden worker placement game
14
891 by Rick L
04/14/2017 - 17:56
by BenMora
04/21/2017 - 08:31
Making an attatchment card for under another card
6
597 by jedite1000
04/22/2017 - 23:07
by The Odd Fox
04/24/2017 - 11:04
Tracking shared victory points
5
572 by occam-razor
04/24/2017 - 13:39
by occam-razor
04/25/2017 - 11:30
Please help me flesh out mechanics in my exploration-themed card game.
11
668 by UmJammerSully
04/26/2017 - 07:06
by X3M
04/27/2017 - 16:12
New (maybe) simultaneous movement mechanic
6
616 by spaff
04/26/2017 - 10:36
by FrankM
04/28/2017 - 10:59
Worker Placement: Why?
10
1075 by lewpuls
04/11/2017 - 16:30
by Steve Broadfoot
04/30/2017 - 16:32
Worker placement/settlement building as a support mechanism for a dugeon crawling card game.
8
816 by Steve Broadfoot
04/30/2017 - 16:56
by FrankM
05/02/2017 - 16:44
need resource purchasing mechanic
5
819 by mcneipl
04/27/2017 - 13:12
by kilmor81
05/06/2017 - 12:47
Help with idea/mechanics please!
23
1290 by Westmaas
04/19/2017 - 16:31
by Westmaas
05/07/2017 - 14:58
Need help proof reading cards abilities
8
639 by jedite1000
05/04/2017 - 08:03
by kilmor81
05/08/2017 - 11:41
GBC - Shield exploit and behaviour
2
513 by tikey
05/08/2017 - 21:46
by tikey
05/08/2017 - 22:26
Need new effects for faction cards
9
623 by jedite1000
05/07/2017 - 09:13
by jedite1000
05/09/2017 - 05:43
Overlooked Mechanic or Avoided For a Reason?
6
779 by Spiralbound
05/09/2017 - 20:52
by Spiralbound
05/10/2017 - 08:45
Probability Math Question
6
671 by Desprez
05/08/2017 - 22:37
by Desprez
05/11/2017 - 06:56
Redstone - Please help me flesh out my battle mechanics.
16
1261 by Three
04/27/2017 - 13:46
by Three
05/14/2017 - 20:28
Something something per turn
4
554 by jedite1000
05/16/2017 - 02:07
by pelle
05/16/2017 - 09:43
Still in search for a proper vision mechanic (When a new player joins)
7
684 by X3M
05/16/2017 - 17:25
by Adam Leamey
05/17/2017 - 13:51
Chess like games: Alternative victory condition to check mate
14
979 by larienna
05/14/2017 - 16:32
by larienna
05/17/2017 - 16:37
Worker Placement in an Area Control World
3
570 by spaff
05/24/2017 - 12:51
by FrankM
05/28/2017 - 14:57
Dice Placement - Collecting New Dice
6
649 by jspence
05/29/2017 - 18:14
by JohnBrieger
05/30/2017 - 13:59
Character selection in hidden-role game
3
639 by jambojazz34
06/01/2017 - 07:55
by let-off studios
06/02/2017 - 08:49
Issues in conquest game with limited nb of armies/fleets.
7
648 by larienna
06/07/2017 - 11:54
by X3M
06/10/2017 - 07:51
procedural board generation
12
851 by krone9
06/14/2017 - 02:44
by krone9
06/16/2017 - 19:47
Character Sheet Stat Balancing
13
892 by ssm
06/19/2017 - 13:43
by X3M
06/21/2017 - 01:54
The first turn advantage in my TCG/tactical combat game
3
521 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut