Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Need scoring solution |
8
|
1563 |
by Traz 07/04/2013 - 21:38 |
by Traz 07/07/2013 - 22:30 |
|
My game, Triumph, needs more engaging combat |
8
|
1976 |
by Squinshee 06/26/2013 - 19:52 |
by Squinshee 07/16/2013 - 21:52 |
|
Using mechanics from other games |
8
|
2001 |
by gwalcmai98 05/24/2013 - 12:39 |
by Itsdan 06/18/2013 - 18:39 |
|
Emotional impact |
8
|
1412 |
by czman 04/17/2013 - 16:07 |
by czman 04/18/2013 - 18:52 |
|
Fantasy Combat Mechanic. Too simple, too complex, or just right? |
8
|
1697 |
by ThisIsMyBoomstick 04/11/2013 - 20:54 |
by ThisIsMyBoomstick 04/13/2013 - 15:13 |
|
Buying units in secrecy? |
8
|
1865 |
by deFunkt29 03/21/2013 - 18:23 |
by deFunkt29 03/23/2013 - 15:48 |
|
Random-mode |
8
|
1593 |
by questccg 01/07/2013 - 22:38 |
by pelle 01/10/2013 - 12:58 |
|
How-to implement Quests |
8
|
1669 |
by questccg 09/30/2012 - 16:49 |
by questccg 10/02/2012 - 20:26 |
|
Traveling Minstrel Game - Player interaction and dice roll system |
8
|
2045 |
by Greggatron 05/06/2012 - 13:40 |
by MarkKreitler 05/10/2012 - 18:16 |
|
Military phase on Empire building game::: Any thoughts or feedback would be really appreciated |
8
|
2038 |
by Morgothrond 04/05/2012 - 01:22 |
by Morgothrond 04/06/2012 - 09:27 |
|
Skirmish Game Order/Turns |
8
|
2518 |
by ReluctantPirateGames 01/08/2012 - 22:29 |
by NomadArtisan 01/12/2012 - 12:47 |
|
How to take the micro out of managing - any ideas? |
8
|
1214 |
by omni989 11/27/2011 - 14:02 |
by omni989 12/01/2011 - 14:30 |
|
Need help increasing player control in Leaving Earth |
8
|
2274 |
by gabrielcohn 11/16/2011 - 11:31 |
by DogBoy 11/18/2011 - 04:16 |
|
Action point system for fleets |
8
|
2040 |
by larienna 04/25/2011 - 21:24 |
by larienna 04/27/2011 - 21:14 |
|
16th century tavern jobs |
8
|
2887 |
by ldebacker 03/03/2011 - 12:50 |
by Clay 03/07/2011 - 18:52 |
|
RPG range mechanic issues. |
8
|
1654 |
by Moapy 01/27/2011 - 03:59 |
by Moapy 01/28/2011 - 04:58 |
|
Cube attack |
8
|
2039 |
by Kalmari Krapula 11/28/2010 - 19:38 |
by Kalmari Krapula 05/03/2011 - 07:19 |
|
Tracking score - different options |
8
|
3527 |
by kornelijepetak 11/23/2010 - 18:54 |
by rcjames14 11/25/2010 - 01:44 |
|
d6, d8, d12, d20 weighted mechanics |
8
|
6814 |
by releppes 11/01/2010 - 21:13 |
by releppes 11/03/2010 - 14:22 |
|
Procedural Hidden Information Mechanics |
8
|
2340 |
by onihero 08/27/2010 - 12:28 |
by onihero 08/31/2010 - 10:52 |
|
Missions and Encounters |
8
|
2232 |
by Desprez 06/24/2010 - 03:39 |
by Desprez 06/25/2010 - 23:33 |
|
Simultaneous Movement |
8
|
2250 |
by Taavet 03/01/2010 - 15:37 |
by Taavet 03/05/2010 - 12:51 |
|
Relative power of abilities (Escape from Illeria) |
8
|
1885 |
by simons 08/19/2009 - 19:44 |
by simpson 08/20/2009 - 14:57 |
|
Card Mechanic - Looking for Feedback |
8
|
1889 |
by Chris_Smith 04/29/2009 - 10:50 |
by Chris_Smith 04/30/2009 - 11:31 |
|
Clues and discovery mechanics |
8
|
2236 |
by Desprez 03/23/2009 - 16:27 |
by Desprez 03/25/2009 - 19:14 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread