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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
creating cards
14
1057 by Ritichi
11/28/2010 - 01:15
by Ritichi
12/11/2010 - 11:35
Hidden Movement Where BOTH Sides Are Hidden
15
683 by Ark1t3kt
09/13/2017 - 17:21
by Fri
09/18/2017 - 15:28
Jump in / out during play
15
649 by Frank West
03/06/2017 - 05:40
by Frank West
03/08/2017 - 20:00
Stealth game mechanic: Pay to succeed
15
1311 by larienna
08/01/2016 - 09:11
by larienna
08/09/2016 - 10:08
TCG mechanics, limiting powerful cards
15
1326 by Bokis
07/14/2016 - 14:57
by larienna
08/13/2016 - 11:18
Space 4x World Development Mechanic
15
1496 by DarkDream
11/16/2015 - 15:10
by ElKobold
11/19/2015 - 19:16
Looking for a more elegant solution than rolling more dice...
15
2369 by Druski
09/03/2015 - 23:34
by Masacroso
10/27/2015 - 13:12
Detection and spotting mechanics
15
1733 by Experimental Designs
09/21/2014 - 04:23
by Experimental Designs
10/04/2014 - 15:10
Making a battle mechanic more balanced
15
1639 by Toa Lewa
09/12/2014 - 19:34
by MarkD1733
09/16/2014 - 00:55
Magic: MP vs Castings system
15
1773 by devaloki
09/02/2014 - 20:10
by devaloki
09/16/2014 - 03:46
which dice mechanic would you prefer?
15
1797 by MarkD1733
08/25/2014 - 23:23
by MarkD1733
09/03/2014 - 10:51
Inverse Loyalty
15
1960 by zdepthcharge
08/13/2014 - 02:07
by zdepthcharge
08/15/2014 - 21:46
What Makes or Breaks a Tabletop Miniatures Game
15
9475 by Toa Lewa
02/03/2014 - 12:13
by schattentanz
03/03/2014 - 04:53
Randomized Board Ideas/Options
15
1494 by Hiko
11/22/2013 - 22:00
by questccg
11/27/2013 - 23:36
Probability of Yahtzee
15
2183 by Steven Long
11/04/2013 - 00:21
by X3M
11/15/2013 - 10:33
Improving Combat Rules
15
1545 by questccg
09/30/2013 - 19:12
by Gimbal
03/10/2014 - 03:56
Using Dice as Pawns
15
1170 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Squares vs. Hexs (and a dice/chance question)
15
1091 by Geikamir
10/20/2011 - 14:43
by Maaartin
10/24/2011 - 16:47
Zomb... AI Movement Mechanic
15
1242 by SuperioR
05/10/2011 - 02:40
by SuperioR
06/12/2011 - 03:09
Zomb... Traitor Mechanic
15
1327 by SuperioR
04/26/2011 - 14:18
by bonsaigames
05/03/2011 - 09:14
Boggle-type Random Map Generator
15
1996 by Black Canyon
02/09/2010 - 11:26
by funlerz gamez
03/12/2010 - 20:14
Worker Placement with Conventional Turn Structure
15
1436 by schmanthony
02/08/2010 - 15:38
by richardtempura
02/13/2010 - 12:49
Redstone - Please help me flesh out my battle mechanics.
16
1261 by Three
04/27/2017 - 13:46
by Three
05/14/2017 - 20:28
"Corruption" mechanic
16
1342 by impyo
09/02/2016 - 04:48
by Casamyr
09/11/2016 - 16:33
Guards of Atlantis introduction video. Looking for Feedback.
16
2186 by ElKobold
12/04/2015 - 11:01
by ElKobold
12/19/2015 - 18:35
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by Dr. Radut