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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Economic system
17
1440 by CrazyAlbin
12/18/2013 - 04:53
by CrazyAlbin
01/01/2014 - 13:19
Player Interaction in Deck Building Games
17
1874 by Kamon
12/17/2013 - 01:10
by Shoe
12/24/2013 - 14:28
Train robbery push your luck game
17
1312 by Itsdan
09/09/2013 - 21:47
by questccg
09/15/2013 - 23:27
Help! Refining a traitor idea
17
1027 by linoleumB
05/20/2013 - 17:43
by ruy343
07/05/2013 - 16:28
Odds calculations
17
952 by questccg
12/02/2012 - 18:49
by svenne
01/10/2013 - 17:57
Combat Mechanic Question
17
1031 by jasongreeno
10/11/2012 - 09:06
by Ratmilk
11/30/2012 - 19:02
Tracking things like HP, Experience... etc
17
2316 by DevinSmith
09/04/2012 - 23:34
by nevarin
09/13/2012 - 23:26
Micro-economics Game - need some feedback
17
802 by neljer00
04/15/2012 - 20:27
by neljer00
04/18/2012 - 22:14
Combat resolution: Avoiding death system
17
1049 by larienna
07/02/2011 - 04:41
by larienna
07/08/2011 - 08:43
Set collection mechanic advice
17
1101 by NewbieDesigner
01/20/2011 - 13:00
by NewbieDesigner
01/26/2011 - 19:28
Semi-regular pentagons
17
1483 by mwhelehan
03/01/2010 - 09:54
by hoywolf
03/03/2010 - 13:02
I need a semi-anonymous system that allows players to rat each other out
17
1017 by terrorbullgames
02/18/2010 - 07:00
by Pastor_Mora
02/20/2010 - 23:36
Help with combat Dice, what do you like?
18
1588 by Druski
04/29/2017 - 19:18
by john smith
06/30/2017 - 00:43
thoughts on various game mechanic options (long post)
18
942 by MarkD1733
03/26/2017 - 16:21
by MarkD1733
04/03/2017 - 19:40
Is a Complicated Game Board Worth It?
18
1053 by FrankM
02/13/2017 - 18:21
by Daggaz
02/17/2017 - 04:58
climb tree to collect something mechanic
18
1339 by NewbieDesigner
09/26/2016 - 19:31
by Fri
11/06/2017 - 22:10
Help with Hidden Information
18
2091 by questccg
11/20/2014 - 22:28
by MarkD1733
01/18/2015 - 21:34
Ideafest: What do you think of RPS?
18
1195 by EpicGollum1499
12/02/2013 - 16:59
by X3M
12/21/2013 - 03:44
A wargame, based on RTS mechanics
18
2061 by X3M
10/29/2013 - 11:26
by X3M
12/27/2013 - 20:33
Marking cards
18
824 by Dulkal
12/18/2012 - 11:15
by Dulkal
01/21/2013 - 08:08
Pluginable Games
18
944 by larienna
10/14/2011 - 09:59
by NativeTexan
10/26/2011 - 11:53
Dice Battle Mechanic
18
2733 by Nix_
01/08/2010 - 18:45
by patrick stevens
05/22/2010 - 16:36
In between random and non-random
18
1249 by Desprez
10/09/2009 - 16:52
by Desprez
10/20/2009 - 16:28
I love it when...
18
921 by Desprez
03/11/2009 - 07:12
by The Magician
04/02/2009 - 13:12
The element of "time" in a game
18
1039 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
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by Dr. Radut