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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Always at Risk without being Adjacent
20
2584 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
Different number of units allowed per region
20
1991 by X3M
04/05/2014 - 12:16
by X3M
05/07/2014 - 17:24
Calculator for board game
20
2488 by sol
08/18/2011 - 17:29
by ReluctantPirateGames
11/08/2011 - 23:50
Player generated map?
20
1406 by Kneuronak
01/26/2009 - 23:38
by brisingre
02/08/2009 - 01:48
When is something too complex?
21
2995 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Changing a fundamental mechanic
21
2283 by X3M
07/30/2014 - 06:16
by X3M
02/27/2016 - 14:49
How to randomize?
22
1097 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
I need some good examples of cards that have multiple uses.
22
1919 by mongoosedog
10/21/2016 - 10:33
by kevnburg
10/30/2016 - 23:10
Event Cards (V2.0?)
23
1743 by X3M
07/12/2017 - 05:47
by X3M
10/19/2017 - 18:27
Help with idea/mechanics please!
23
1339 by Westmaas
04/19/2017 - 16:31
by Westmaas
05/07/2017 - 14:58
Need help with preserving attached hidden information despite shuffling
23
2086 by TreffnonX
03/02/2015 - 01:13
by Zag24
04/23/2015 - 11:29
Randomized Damage Reduction (DR)
23
1862 by devaloki
06/22/2014 - 02:48
by devaloki
07/03/2014 - 04:08
The "Legacy" Mechanic & Destruction
23
1750 by PuppyShogun
12/14/2013 - 23:58
by Toa Lewa
12/24/2013 - 13:05
Division by 0
24
2249 by X3M
11/05/2015 - 06:55
by X3M
05/12/2016 - 09:00
1 currency or 2? for dark fantasy game...
24
1722 by devaloki
06/03/2014 - 00:18
by BENagy
06/12/2014 - 16:00
New Dice Based Combat Mechanics?
24
2371 by Hiko
11/03/2013 - 20:07
by Kroz1776
11/08/2013 - 12:22
Deploying and Attacking on the SAME turn?!
25
955 by questccg
09/18/2017 - 00:34
by questccg
09/19/2017 - 22:38
Need Help With My Combat System Please
25
1813 by DRest806
07/01/2016 - 15:24
by Olson185
07/08/2016 - 22:13
Need help with dice probabilities.
25
1034 by Louard
11/14/2011 - 00:35
by Louard
11/17/2011 - 09:30
Chesslike boardgame with double-roled pieces; too complex?
25
1334 by SLiV
10/22/2011 - 06:34
by SLiV
11/04/2011 - 12:53
Single Card Event Outcome?
26
1685 by BHFuturist
02/10/2017 - 04:13
by BHFuturist
02/25/2017 - 16:15
Can Someone Compute the Probability of Success in my New Game Mechanic?
26
2595 by Toa Lewa
07/03/2014 - 19:48
by Malle
07/15/2014 - 15:46
Not deck-building... DICE building
26
4666 by RyanRay
05/13/2014 - 19:38
by danieledeming
06/12/2014 - 17:26
RPS-9 Yes or no?
26
4572 by questccg
03/01/2014 - 20:52
by andymakespasta
09/06/2015 - 11:57
Ranged combat in a turn-based RPG like combat system
26
4390 by devaloki
02/02/2014 - 16:30
by devaloki
07/03/2014 - 04:13
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by Dr. Radut