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Mechanics

For the discussion of how to create, balance, and implement mechanics.
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Suitcases
12
1030 by rcjames14
11/09/2010 - 18:20
by rcjames14
11/13/2010 - 13:43
Super units (how do players get them?)
2
288 by X3M
10/13/2017 - 07:54
by X3M
10/16/2017 - 11:59
superhero game - combat mechanics - input needed again.
4
1208 by abdantas
02/01/2013 - 09:42
by abdantas
02/01/2013 - 18:52
Supers` - combat mechanics input
7
752 by abdantas
03/04/2013 - 07:33
by abdantas
03/07/2013 - 10:19
Supply and Demand Mechanic?
12
1009 by dnddmdb
12/04/2009 - 20:55
by Jordy
12/24/2009 - 11:23
Supply and Demand Mechanics
6
2195 by NativeTexan
03/28/2009 - 01:09
by larienna
04/02/2009 - 16:22
Survival Horror: Exploration and NPCs
2
880 by jasimon
01/18/2013 - 14:55
by jasimon
01/21/2013 - 01:50
Swarm Movement problem
7
994 by MoldtDK
06/19/2013 - 16:35
by MoldtDK
06/20/2013 - 06:29
Symbiloc Dice Combat
1
924 by Desprez
10/06/2015 - 07:06
by Desprez
10/08/2015 - 05:42
Synergy Cards
3
745 by Soulmate
11/22/2011 - 05:09
by JaffetC
11/24/2011 - 18:00
Tactical "Comand/Counter" Combat Deck
5
1209 by questccg
05/14/2016 - 22:00
by JewellGames
05/16/2016 - 11:29
Tactical wargame: Movement by card mechanic
11
1042 by larienna
08/17/2010 - 06:50
by Desprez
08/20/2010 - 13:18
taking advanced resources other players invested in...worth a VP?
1
954 by MarkD1733
08/11/2014 - 20:57
by Zag24
08/13/2014 - 10:50
Taste in a board game??
5
771 by Dushanbetea
04/07/2009 - 04:28
by Dushanbetea
04/09/2009 - 01:06
TCG Mechanics
6
1932 by BrandonMH
02/08/2016 - 22:00
by x4Rs0L
02/16/2016 - 04:26
TCG mechanics, limiting powerful cards
15
1315 by Bokis
07/14/2016 - 14:57
by larienna
08/13/2016 - 11:18
Technology Tree vs Available Structure Cards - Mechanic
5
992 by heppu
12/10/2009 - 06:04
by DogBoy
12/15/2009 - 14:53
Territory expansion and crunching
13
754 by larienna
07/10/2017 - 11:02
by DarkDream
07/17/2017 - 15:29
That could be the first computer assisted board game
4
1281 by larienna
08/18/2014 - 11:23
by DifferentName
08/19/2014 - 11:21
The "Legacy" Mechanic & Destruction
23
1596 by PuppyShogun
12/14/2013 - 23:58
by Toa Lewa
12/24/2013 - 13:05
The accuracy mechanic. Redo?
5
1261 by X3M
09/04/2014 - 16:27
by X3M
09/06/2014 - 07:16
The Decisionless Rondel
6
1125 by schmanthony
01/20/2011 - 13:56
by SiddGames
01/25/2011 - 02:33
The element of "time" in a game
18
1036 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
The first turn advantage in my TCG/tactical combat game
3
516 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
The Fog of War
12
2222 by Experimental Designs
05/14/2013 - 03:55
by pelle
05/17/2013 - 17:18
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by Dr. Radut