Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Simultaneous actions without conflicts |
6
|
1635 |
by larienna 12/08/2011 - 16:37 |
by Maaartin 12/09/2011 - 19:45 |
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Simultaneous Interactive Movement |
5
|
1700 |
by Taavet 10/19/2023 - 01:25 |
by X3M 10/21/2023 - 07:43 |
|
Simultaneous Movement |
8
|
2250 |
by Taavet 03/01/2010 - 15:37 |
by Taavet 03/05/2010 - 12:51 |
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Simultaneous Multi-Item Auctions |
1
|
2262 |
by rcjames14 04/28/2011 - 17:39 |
by le_renard 04/28/2011 - 20:21 |
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Simultaneous Turns + Activation |
6
|
2750 |
by Fhizban 03/28/2016 - 03:25 |
by Experimental Designs 04/11/2016 - 20:50 |
|
Single Card Event Outcome? |
26
|
3384 |
by BHFuturist 02/10/2017 - 04:13 |
by BHFuturist 02/25/2017 - 16:15 |
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Skill check mechanics |
9
|
4314 |
by kodarr 12/13/2009 - 13:53 |
by kodarr 01/22/2010 - 21:56 |
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Skill Tree for Board Games |
6
|
3305 |
by Xuper 09/18/2017 - 22:45 |
by FrankM 09/20/2017 - 14:45 |
|
Skirmish Game Order/Turns |
8
|
2518 |
by ReluctantPirateGames 01/08/2012 - 22:29 |
by NomadArtisan 01/12/2012 - 12:47 |
|
skirmishes vs pitched battles...how to handle the skirmishes |
6
|
1555 |
by MarkD1733 04/13/2017 - 06:17 |
by MarkD1733 04/14/2017 - 09:10 |
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Slimers - Slime Fusing Strategy Game |
7
|
1819 |
by MattyT 08/02/2018 - 21:12 |
by MattyT 08/09/2018 - 11:04 |
|
Slotting dice for combat/action resolution |
10
|
1777 |
by larienna 09/24/2018 - 13:35 |
by questccg 09/26/2018 - 20:08 |
|
Small Volume Production |
0
|
1324 |
by Board Game Mfg.er 01/26/2011 - 12:35 |
n/a | |
Sneek Ups; need movement ideas |
6
|
1821 |
by Nix_ 10/14/2009 - 13:29 |
by asdasd 10/19/2009 - 02:40 |
|
Social deduction card game about office drama |
28
|
4631 |
by HandsomeGames 12/20/2015 - 12:59 |
by HandsomeGames 01/25/2016 - 00:16 |
|
Solitaire "urgency" track to make enemy AI launch increasingly desperate missions? |
3
|
5822 |
by Broadsword56 02/06/2015 - 18:57 |
by Broadsword56 02/10/2015 - 01:40 |
|
Solitaire stock market game |
2
|
1809 |
by larienna 01/10/2020 - 12:53 |
by larienna 01/10/2020 - 16:10 |
|
Solo variant mechanics for multiplayer games |
12
|
2705 |
by Rick L 12/31/2016 - 15:46 |
by Rick L 01/01/2017 - 21:03 |
|
Some opinions on my spell system please |
10
|
1491 |
by Legend 12/10/2011 - 14:55 |
by Legend 12/16/2011 - 22:31 |
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Some turn-based strategy works like real-time strategy |
4
|
2375 |
by larienna 10/30/2023 - 14:18 |
by X3M 10/31/2023 - 14:37 |
|
Something between a board and a card game? |
126
|
11338 |
by X3M 03/28/2023 - 19:10 |
by X3M 09/07/2023 - 12:55 |
|
Something I found while updating Twitter, hope you enjoy it. |
8
|
2540 |
by -Eberhardt- 03/27/2015 - 17:23 |
by BubbleChucks 04/03/2015 - 23:08 |
|
Something something per turn |
4
|
1716 |
by jedite1000 05/16/2017 - 02:07 |
by pelle 05/16/2017 - 09:43 |
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Something that feels like a traitor mechanic when there is no traitor |
10
|
1903 |
by MarkD1733 02/24/2022 - 14:50 |
by MarkD1733 03/09/2022 - 05:32 |
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Something that heals and attacks? |
5
|
1781 |
by grumpywookiee 05/30/2014 - 05:40 |
by let-off studios 05/30/2014 - 19:26 |
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