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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
Wind Direction as a Mechanic
8
2019 by RyanRay
04/14/2014 - 11:42
by JewellGames
06/18/2015 - 12:32
Winning makes player too strong
14
921 by asgloki
05/29/2013 - 22:05
by eviljohs
06/18/2013 - 18:10
Wondering if I should remove individual unit management in a wargame
1
648 by larienna
07/16/2016 - 23:03
by X3M
07/17/2016 - 06:20
Worker Placement and Variable Turn Order
10
1572 by tdakanalis
02/25/2016 - 15:03
by pastej
03/02/2016 - 03:20
Worker Placement in an Area Control World
3
501 by spaff
05/24/2017 - 12:51
by FrankM
05/28/2017 - 14:57
Worker placement on individual player boards
13
857 by Rick L
02/09/2017 - 10:10
by Rick L
02/20/2017 - 04:10
Worker Placement with Conventional Turn Structure
15
1342 by schmanthony
02/08/2010 - 15:38
by richardtempura
02/13/2010 - 12:49
Worker Placement with Variable Player Powers
5
931 by tdakanalis
03/01/2016 - 00:49
by Coogee
03/02/2016 - 00:15
Worker placement/settlement building as a support mechanism for a dugeon crawling card game.
8
765 by Steve Broadfoot
04/30/2017 - 16:56
by FrankM
05/02/2017 - 16:44
Worker Placement: Why?
10
958 by lewpuls
04/11/2017 - 16:30
by Steve Broadfoot
04/30/2017 - 16:32
Working on a Cards-and-Money-Pools mechanic, but am stymied by the math
4
856 by connorsb
06/28/2010 - 16:56
by Relexx
06/29/2010 - 01:22
Wrap Around world VS traditional maps
13
1150 by larienna
10/14/2010 - 16:09
by drktron
12/09/2010 - 11:41
Writing AI, is very very hard :(
9
1825 by X3M
11/24/2015 - 03:18
by X3M
05/12/2016 - 09:52
WW2 pacific Intelligence
0
1120 by larienna
09/23/2013 - 14:22
n/a
Yes, yet another combat resolution mechanic
3
775 by Browncoatone
01/15/2011 - 18:29
by scottbalmes
01/17/2011 - 11:35
Yokai Haunting: Double-sided Card game mechanic
8
1333 by shazarin
08/20/2015 - 21:56
by shazarin
08/24/2015 - 04:10
You are in a Maze of Twisty Little Passages all Alike
7
2104 by Toa Lewa
02/05/2014 - 15:11
by pelle
02/08/2014 - 03:49
Zen Flower Showdown (nontransitive dice)
0
676 by fecundity
03/19/2009 - 21:37
n/a
Zomb... AI Movement Mechanic
15
1164 by SuperioR
05/10/2011 - 02:40
by SuperioR
06/12/2011 - 03:09
Zomb... Traitor Mechanic
15
1255 by SuperioR
04/26/2011 - 14:18
by bonsaigames
05/03/2011 - 09:14
Zombie army game idea
0
514 by NewbieDesigner
01/27/2012 - 11:33
n/a
Zombie Fort! (school project) Mechanics
16
1327 by skittlesloli
11/09/2012 - 17:31
by Orangebeard
11/19/2012 - 14:55
Zones_Abstract Approach to my card game design
4
765 by NomadArtisan
02/09/2013 - 14:23
by NomadArtisan
02/09/2013 - 19:37
[Card Game] Selecting wich creatures are beign attacked
0
516 by ptkaisen
09/14/2011 - 16:31
n/a
[Dungeon Crawl] I may have encumbered my system with to many cards...
10
996 by Mortimer
10/16/2016 - 17:58
by saluk
10/27/2016 - 16:44
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by Dr. Radut