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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
The first turn advantage in my TCG/tactical combat game
3
614 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
Character Sheet Stat Balancing
13
1031 by ssm
06/19/2017 - 13:43
by X3M
06/21/2017 - 01:54
procedural board generation
12
1020 by krone9
06/14/2017 - 02:44
by krone9
06/16/2017 - 19:47
Issues in conquest game with limited nb of armies/fleets.
7
754 by larienna
06/07/2017 - 11:54
by X3M
06/10/2017 - 07:51
Character selection in hidden-role game
3
719 by jambojazz34
06/01/2017 - 07:55
by let-off studios
06/02/2017 - 08:49
Dice Placement - Collecting New Dice
6
751 by jspence
05/29/2017 - 18:14
by JohnBrieger
05/30/2017 - 13:59
Worker Placement in an Area Control World
3
634 by spaff
05/24/2017 - 12:51
by FrankM
05/28/2017 - 14:57
Chess like games: Alternative victory condition to check mate
14
1156 by larienna
05/14/2017 - 16:32
by larienna
05/17/2017 - 16:37
Still in search for a proper vision mechanic (When a new player joins)
7
767 by X3M
05/16/2017 - 17:25
by Adam Leamey
05/17/2017 - 13:51
Something something per turn
4
634 by jedite1000
05/16/2017 - 02:07
by pelle
05/16/2017 - 09:43
Redstone - Please help me flesh out my battle mechanics.
16
1374 by Three
04/27/2017 - 13:46
by Three
05/14/2017 - 20:28
Probability Math Question
6
771 by Desprez
05/08/2017 - 22:37
by Desprez
05/11/2017 - 06:56
Overlooked Mechanic or Avoided For a Reason?
6
875 by Spiralbound
05/09/2017 - 20:52
by Spiralbound
05/10/2017 - 08:45
Need new effects for faction cards
9
711 by jedite1000
05/07/2017 - 09:13
by jedite1000
05/09/2017 - 05:43
GBC - Shield exploit and behaviour
2
573 by tikey
05/08/2017 - 21:46
by tikey
05/08/2017 - 22:26
Need help proof reading cards abilities
8
693 by jedite1000
05/04/2017 - 08:03
by kilmor81
05/08/2017 - 11:41
Help with idea/mechanics please!
23
1343 by Westmaas
04/19/2017 - 16:31
by Westmaas
05/07/2017 - 14:58
need resource purchasing mechanic
5
898 by mcneipl
04/27/2017 - 13:12
by kilmor81
05/06/2017 - 12:47
Worker placement/settlement building as a support mechanism for a dugeon crawling card game.
8
910 by Steve Broadfoot
04/30/2017 - 16:56
by FrankM
05/02/2017 - 16:44
Worker Placement: Why?
10
1249 by lewpuls
04/11/2017 - 16:30
by Steve Broadfoot
04/30/2017 - 16:32
New (maybe) simultaneous movement mechanic
6
666 by spaff
04/26/2017 - 10:36
by FrankM
04/28/2017 - 10:59
Please help me flesh out mechanics in my exploration-themed card game.
11
730 by UmJammerSully
04/26/2017 - 07:06
by X3M
04/27/2017 - 16:12
Tracking shared victory points
5
655 by occam-razor
04/24/2017 - 13:39
by occam-razor
04/25/2017 - 11:30
Making an attatchment card for under another card
6
662 by jedite1000
04/22/2017 - 23:07
by The Odd Fox
04/24/2017 - 11:04
Do we categorize mechanics too much? Trying to see if "Catan" is a hidden worker placement game
14
973 by Rick L
04/14/2017 - 17:56
by BenMora
04/21/2017 - 08:31
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by Dr. Radut