Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Too much fidling? |
298
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22241 |
by X3M 02/06/2022 - 09:39 |
by X3M 05/30/2022 - 14:51 |
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Something between a board and a card game? |
126
|
11160 |
by X3M 03/28/2023 - 19:10 |
by X3M 09/07/2023 - 12:55 |
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new/ hero/villain dice card game |
124
|
15210 |
by jedite1000 07/31/2017 - 07:31 |
by jedite1000 09/01/2017 - 08:02 |
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Making a mechanic database |
83
|
12508 |
by larienna 09/21/2008 - 11:43 |
by Ekobor 04/30/2014 - 10:23 |
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Short question about hitting moving targets, or attack while moving |
72
|
5312 |
by X3M 07/13/2022 - 17:17 |
by X3M 09/12/2022 - 10:38 |
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totally new mechanics for TCG |
72
|
10027 |
by P3ERCGAMINGYSTEMS 01/04/2016 - 07:54 |
by questccg 01/08/2016 - 20:09 |
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Best and Worst Trading Card Game Mechanics |
50
|
60152 |
by Toa Lewa 11/16/2013 - 22:09 |
by questccg 12/19/2017 - 23:15 |
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The Great Totem (Native American hunting and war) |
47
|
8144 |
by Trepid 08/04/2017 - 22:12 |
by Trepid 08/13/2018 - 12:22 |
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Creating card game with multiple winning options |
46
|
5001 |
by jedite1000 01/08/2019 - 01:40 |
by questccg 01/17/2019 - 00:37 |
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Dodge vs Block mechanics for turn based combat system |
46
|
10424 |
by devaloki 09/14/2014 - 01:29 |
by X3M 10/17/2014 - 01:43 |
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Track and intercept tornado mechanic |
46
|
7230 |
by NewbieDesigner 09/06/2012 - 08:56 |
by NewbieDesigner 10/15/2012 - 07:18 |
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Terrain as simplified as possible |
43
|
4441 |
by X3M 12/27/2020 - 13:31 |
by X3M 02/11/2021 - 00:19 |
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'Modern' games and dice combat |
43
|
6293 |
by KAndrw 10/29/2008 - 08:49 |
by ReneWiersma 04/24/2009 - 04:19 |
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Help in adding Strategy/Depth |
41
|
4509 |
by Westmaas 11/30/2020 - 15:48 |
by Westmaas 01/22/2021 - 17:39 |
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dice probability question (Can't Stop) |
41
|
5024 |
by NewbieDesigner 03/03/2017 - 17:13 |
by NewbieDesigner 03/08/2017 - 19:25 |
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Player interaction in a deck builder board game |
40
|
4964 |
by Trepid 07/29/2021 - 22:58 |
by Trepid 08/17/2021 - 22:49 |
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Variable Victory Points (VVPs) |
40
|
4509 |
by questccg 09/21/2017 - 00:03 |
by questccg 09/26/2017 - 19:12 |
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Armor Mechanics in turn-based rpg combat |
40
|
12585 |
by devaloki 04/12/2014 - 04:44 |
by X3M 05/04/2014 - 07:38 |
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How many cards? |
39
|
3796 |
by PG-Developement 07/23/2019 - 11:42 |
by PG-Developement 08/10/2019 - 09:20 |
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Are auctions evil? |
39
|
5671 |
by Maaartin 06/12/2011 - 15:30 |
by InvisibleJon 06/29/2011 - 16:06 |
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Dice probabilities |
36
|
8038 |
by apertotes 08/17/2014 - 13:04 |
by Masacroso 09/01/2014 - 17:56 |
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Changing the "bonus damage rules" |
33
|
5448 |
by X3M 12/25/2019 - 06:51 |
by X3M 05/10/2020 - 08:57 |
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How to "handle" scoring |
32
|
4363 |
by questccg 08/08/2018 - 21:20 |
by questccg 08/21/2018 - 01:16 |
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RPS Combat System |
32
|
5281 |
by Tbone 04/12/2018 - 11:59 |
by Tbone 04/26/2018 - 23:58 |
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Need your opinion: Which is "better"? |
32
|
4613 |
by questccg 11/26/2017 - 20:21 |
by questccg 12/02/2017 - 18:43 |
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