Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
Village: build mechanic
7
1004 by Relexx
06/30/2010 - 02:12
by stubert
07/01/2010 - 10:35
Victory conditions when the units won't die
7
773 by SilentFury
10/24/2011 - 11:06
by SilentFury
10/26/2011 - 00:23
victory conditions for war between two factions
4
670 by blackorse
09/08/2012 - 19:05
by Impudent Mortal
09/10/2012 - 12:37
Victory Condition and Movement
19
839 by Lopaki
06/01/2011 - 19:45
by larienna
06/12/2011 - 11:18
Very light resource management card game
4
1293 by designbomb
11/25/2015 - 12:03
by designbomb
12/03/2015 - 14:02
Variations on a Puerto Rico style action taking system?
3
1276 by Thomas Claughton
05/31/2014 - 16:08
by Thomas Claughton
06/18/2014 - 16:27
Variable Victory Points (VVPs)
[Page 1, 2]
40
1080 by questccg
09/21/2017 - 00:03
by questccg
09/26/2017 - 19:12
variable turn order
13
1052 by drktron
02/15/2011 - 11:57
by Maaartin
05/17/2011 - 16:01
Variable Player Powers - exclusive or discounted?
5
1232 by MarkD1733
01/25/2015 - 13:56
by LordBrand
01/27/2015 - 07:36
variable hand size mechanic
9
813 by drktron
03/22/2011 - 12:23
by drktron
03/24/2011 - 12:30
using the "War card game" mechanic for combat resolution
0
570 by larienna
08/20/2010 - 22:22
n/a
Using strategy cards to simulate a battlefield
9
1061 by larienna
11/07/2009 - 12:10
by Arvin
11/12/2009 - 08:25
Using polyhedral dice to mitigate "stronger" cards
9
1069 by questccg
10/08/2016 - 23:09
by larienna
10/10/2016 - 23:20
Using only cards to reinforce theme and variety
0
504 by larienna
09/16/2011 - 08:53
n/a
Using mechanics from other games
8
955 by gwalcmai98
05/24/2013 - 12:39
by Itsdan
06/18/2013 - 18:39
Using division in mechanics
2
753 by larienna
08/21/2012 - 10:25
by larienna
08/24/2012 - 08:40
Using Dice as Pawns
15
1170 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Using CRT to simulate multiple die rolls.
5
1137 by larienna
05/17/2010 - 18:42
by pelle
05/19/2010 - 16:57
Using cards to track VPs/resources?
2
887 by Grudunza
06/12/2009 - 13:45
by Grudunza
06/12/2009 - 18:13
Using cards in a deck as life
6
750 by CCGer
09/10/2011 - 07:43
by larienna
09/10/2011 - 21:01
Using bidding for combat resolution
5
898 by larienna
01/29/2009 - 09:26
by larienna
01/29/2009 - 22:24
Using a timer to speed up games
5
777 by Grall Ritnos
01/31/2012 - 11:25
by The Game Crafter
02/02/2012 - 02:02
Upkeep Mechanic
6
1084 by rgbiv
04/24/2013 - 12:15
by kpres
04/25/2013 - 00:51
Updated Rules for Shattered Empires (this time with Attachment!)
0
816 by Shattered Empires
02/16/2013 - 19:49
n/a
Untitled Archery Game
3
622 by ReluctantPirateGames
02/14/2012 - 18:38
by Blazingwolves
02/23/2012 - 14:31
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut