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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
'Modern' games and dice combat
[Page 1, 2]
43
2609 by KAndrw
10/29/2008 - 08:49
by ReneWiersma
04/24/2009 - 04:19
'Drawing' a random location on a grid... in secret
4
1273 by malross
11/07/2010 - 18:20
by irdesigns510
11/09/2010 - 12:33
"Upgrading" buildings
8
1162 by keshiekay
01/14/2016 - 08:52
by Zag24
01/16/2016 - 17:30
"Stop Light" Mechanic
11
598 by Tbone
09/21/2017 - 00:09
by Tbone
09/27/2017 - 23:02
"Simple" War-Game idea, need help!
4
1371 by Me
10/17/2009 - 17:22
by Nix_
10/18/2009 - 22:56
"Searching for clues" - help needed
5
1171 by poppijoni
04/22/2012 - 10:05
by Dulkal
04/23/2012 - 07:40
"Resource Pool" to Restrict Units
11
1482 by Noimage
05/06/2015 - 08:24
by Noimage
05/10/2015 - 10:05
"Open" vs. "Closed" deck building
5
931 by N_Andersen
01/08/2013 - 14:49
by Shattered Empires
01/23/2013 - 12:50
"Corruption" mechanic
16
1342 by impyo
09/02/2016 - 04:48
by Casamyr
09/11/2016 - 16:33
Need help proof reading cards abilities
8
639 by jedite1000
05/04/2017 - 08:03
by kilmor81
05/08/2017 - 11:41
dice x card combat rounds
8
949 by Johnny Black
06/02/2016 - 10:02
by Johnny Black
06/03/2016 - 03:58
Determining who finishes a task first (non-electric buzzer)
9
3258 by lantzbg
07/21/2013 - 14:08
by lantzbg
07/31/2013 - 16:19
Card game: Units attacking player or other units?
5
1057 by CCGer
12/21/2011 - 04:59
by GreenO
12/22/2011 - 09:32
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by Dr. Radut