Skip to Content

Topics in Game Design

A forum for discussion of the principles of good game design. We'll explore the elements that are common to good (and bad!) games. Discussions will typically try to synthesize commonalities between several games, but "case studies" may o...
TopicRepliessort iconViewsCreatedLast reply
3d models vs standees
7
1443 by Mechadonic
05/28/2015 - 10:06
by Mechadonic
06/05/2015 - 06:31
The best form of competitive game is 1 v 1
7
1509 by CCGer
03/21/2014 - 05:46
by X3M
03/23/2014 - 09:50
Wall of Text or is it just personality type?
7
764 by Willi B
02/23/2012 - 05:12
by mdkiehl
02/25/2012 - 23:06
Spicing up the Simple: analysis
7
835 by Taavet
03/11/2010 - 15:08
by Gamingnutrpg
03/30/2010 - 10:21
Yehuda has a nice list about common design flaws
7
1055 by Willi B
09/29/2008 - 13:45
by notMe
01/23/2009 - 17:32
20 Years, 20 Lessons. An interesting article on card design by Mtg's Mark Rosewater.
6
1860 by JewellGames
06/13/2016 - 15:30
by lucyda
07/25/2016 - 08:19
Design by asking and answering questions
6
1352 by Mrtwills
09/07/2015 - 10:00
by Mrtwills
10/05/2015 - 17:58
One Piece of Advice from Designers & Publishers
6
2217 by MicroStack Games
07/23/2014 - 14:36
by jeffinberlin
07/29/2014 - 12:27
Designer Ego and the Limitations it will cause
6
1566 by GamesPrecipice
06/23/2014 - 09:54
by GamesPrecipice
06/27/2014 - 17:03
Approachability - Reducing Barriers to Entry for New Players
6
1820 by GamesPrecipice
04/03/2014 - 11:02
by devaloki
05/27/2014 - 16:04
Preeminence of sharing ideas.
6
1003 by Aquilius
02/17/2012 - 08:46
by Aquilius
02/18/2012 - 05:10
Experience with Family Pastimes games?
6
937 by lordgoon
09/03/2008 - 00:09
by Dralius
09/04/2008 - 10:55
Should every game of considerable length have a quick run-through section
5
430 by cloa513
07/21/2017 - 20:15
by Super-Tooned
07/22/2017 - 02:09
Designing for Fun and the value of Satisfaction
5
1463 by GamesPrecipice
01/26/2015 - 11:28
by GamesPrecipice
02/17/2015 - 10:45
Name for your collection of game designs?
5
1610 by baberahamlincoln
04/25/2014 - 13:14
by Godzirra
04/26/2014 - 09:58
How to design a worker placement game: Part 1
5
1697 by LukeLaurie
04/18/2014 - 21:12
by LukeLaurie
04/20/2014 - 16:24
New card/table top game design concept
5
1047 by kingspud
01/04/2013 - 10:36
by Robinson
01/10/2013 - 11:29
Game Design Books
5
1104 by emperorrossco
12/07/2012 - 06:37
by mtg123
12/07/2012 - 19:06
Caring for your game after release
5
918 by Cogentesque
11/23/2012 - 04:47
by The Chaz
11/29/2012 - 11:41
The Psychology of Dice
4
1301 by Soulfinger
06/05/2015 - 01:06
by Icynova
06/05/2015 - 15:31
Blog Post: The runaway leader problem, catch-up mechanics & player engagement
4
1335 by GamesPrecipice
01/29/2014 - 13:12
by devaloki
01/29/2014 - 22:48
How to analyze a game by the look
4
977 by larienna
07/16/2011 - 20:03
by Kirioni
07/17/2011 - 12:03
space theme board game idea
4
3607 by J16022
12/20/2010 - 12:54
by markbenaldo
01/17/2011 - 20:53
Designing a game to playtest a different game?
4
764 by agrandstudent
04/06/2010 - 04:36
by bielie
04/08/2010 - 10:10
Co-designer issues. Advice needed.
3
840 by Mrtwills
05/10/2016 - 13:09
by richdurham
05/10/2016 - 22:31
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut