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Topics in Game Design

A forum for discussion of the principles of good game design. We'll explore the elements that are common to good (and bad!) games. Discussions will typically try to synthesize commonalities between several games, but "case studies" may o...
TopicRepliessort iconViewsCreatedLast reply
3d models vs standees
7
1391 by Mechadonic
05/28/2015 - 10:06
by Mechadonic
06/05/2015 - 06:31
The best form of competitive game is 1 v 1
7
1474 by CCGer
03/21/2014 - 05:46
by X3M
03/23/2014 - 09:50
Wall of Text or is it just personality type?
7
723 by Willi B
02/23/2012 - 05:12
by mdkiehl
02/25/2012 - 23:06
Spicing up the Simple: analysis
7
780 by Taavet
03/11/2010 - 15:08
by Gamingnutrpg
03/30/2010 - 10:21
Yehuda has a nice list about common design flaws
7
1015 by Willi B
09/29/2008 - 13:45
by notMe
01/23/2009 - 17:32
20 Years, 20 Lessons. An interesting article on card design by Mtg's Mark Rosewater.
6
1796 by JewellGames
06/13/2016 - 15:30
by lucyda
07/25/2016 - 08:19
Design by asking and answering questions
6
1285 by Mrtwills
09/07/2015 - 10:00
by Mrtwills
10/05/2015 - 17:58
One Piece of Advice from Designers & Publishers
6
2187 by MicroStack Games
07/23/2014 - 14:36
by jeffinberlin
07/29/2014 - 12:27
Designer Ego and the Limitations it will cause
6
1535 by GamesPrecipice
06/23/2014 - 09:54
by GamesPrecipice
06/27/2014 - 17:03
Approachability - Reducing Barriers to Entry for New Players
6
1792 by GamesPrecipice
04/03/2014 - 11:02
by devaloki
05/27/2014 - 16:04
Preeminence of sharing ideas.
6
963 by Aquilius
02/17/2012 - 08:46
by Aquilius
02/18/2012 - 05:10
Experience with Family Pastimes games?
6
904 by lordgoon
09/03/2008 - 00:09
by Dralius
09/04/2008 - 10:55
Should every game of considerable length have a quick run-through section
5
368 by cloa513
07/21/2017 - 20:15
by Super-Tooned
07/22/2017 - 02:09
Designing for Fun and the value of Satisfaction
5
1424 by GamesPrecipice
01/26/2015 - 11:28
by GamesPrecipice
02/17/2015 - 10:45
Name for your collection of game designs?
5
1586 by baberahamlincoln
04/25/2014 - 13:14
by Godzirra
04/26/2014 - 09:58
How to design a worker placement game: Part 1
5
1647 by LukeLaurie
04/18/2014 - 21:12
by LukeLaurie
04/20/2014 - 16:24
New card/table top game design concept
5
1015 by kingspud
01/04/2013 - 10:36
by Robinson
01/10/2013 - 11:29
Game Design Books
5
1073 by emperorrossco
12/07/2012 - 06:37
by mtg123
12/07/2012 - 19:06
Caring for your game after release
5
877 by Cogentesque
11/23/2012 - 04:47
by The Chaz
11/29/2012 - 11:41
The Psychology of Dice
4
1248 by Soulfinger
06/05/2015 - 01:06
by Icynova
06/05/2015 - 15:31
Blog Post: The runaway leader problem, catch-up mechanics & player engagement
4
1290 by GamesPrecipice
01/29/2014 - 13:12
by devaloki
01/29/2014 - 22:48
How to analyze a game by the look
4
950 by larienna
07/16/2011 - 20:03
by Kirioni
07/17/2011 - 12:03
space theme board game idea
4
3500 by J16022
12/20/2010 - 12:54
by markbenaldo
01/17/2011 - 20:53
Designing a game to playtest a different game?
4
742 by agrandstudent
04/06/2010 - 04:36
by bielie
04/08/2010 - 10:10
Co-designer issues. Advice needed.
3
794 by Mrtwills
05/10/2016 - 13:09
by richdurham
05/10/2016 - 22:31
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