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Prototype: Pacific Storm

Prototype: Pacific Storm

My only, so far, historical game. It's a world war II in the pacific game that tries to focus on playability rather than simulation. Last time I asked for a mechanic to resolve europe war, it was for this game. it would probably be a 3 player game.

There is a lot of missing components. I will add player sheets and cards. In this game everything will be on cards: Bases, ships, technologies, etc. The idea is that I want to place the most hidden information possible and using cards is a way to keep everything hidden effectively. The only thing that will appear on the map is the ownership of the bases and the supply lines.

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image | by Dr. Radut