Hey all,
I don't think I've seen this mentioned yet, but a fellow by the name of Ian Schreiber is conducting "an experiment in game design and teaching" this summer in the form of an online game design class, using a blog to post lessons and forums to host discussion.
http://gamedesignconcepts.wordpress.com
It looks to be interesting. I think most of the participants come from (or are oriented toward) video games, but the class is explicitly focusing on non-digital games. It's free, but has 1 required text and 2 recommended texts (some of which many of you probably already own, such as Koster's book).
He just posted the syllabus and the class proper doesn't begin till the end of June, so you have time to take a gander.
Cheers,
Mike
Thanks!
475 registrations (including mine) any one else from here registered?
I just registered. Thanks for sharing this.
Cheers,
Mitch
The required text is not in my budget right now. I might listen in and see what he has to offer. That and it is unlikely that I’ll have the time to participate fully.
One thing that annoys me is that when they are talking about "game design" they are in fact talking about "video game design" and not "game design" in general. It's like if video games were the only games that existed. It's a bit frustrating.
I run a small game business (www.pyromythgames.com) and every now and then, about once a year on average, I get an e-mail from a child asking me what it is like making video games. I write back and politely explain that I don’t design video games I design board games but I would be happy to answer any questions they have about that. So far none have taken me up on it.
Yes, and interestingly it's getting with the video game industry that game require and ever growing number of staff to create, with each successive game console.
I going to give this class a go. It's the first, and great class, that doesn't have an expensive and thick text book.
Video games are a multi-billion dollar industry, tactile games (board, card, dexterity games) not so much. Have you ever seen midnight sales of board games where people camp out? or a card game that helped reboot a franchise? Tactile games are a niche market so design is going to go to where it thrives.
That's just the way design is.
People were concerned that the web was going to destroy paper-based media -- and in turn, graphic design. Instead, graphic design went to what was profitable which was website design. Magazines and newsprint are now niche markets, showing that while design adapts no market stays on top forever.
Perhaps board games will come into vogue again. Stranger things have happened.
simpson