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Mecha Mettle - Print and Play Ready - Looking for feedback and testers!

We have reached a point where private testing with friends/family/local designers has helped us get the game to a state where we are comfortable sharing it with the public. We are looking for critical feedback and some testers to try the game out and tell us what they think.

We are also have the game entered into BGG's 2 player print and play contest, and you can see the entry here: WIP Thread

Some details about the game:

Mecha Mettle

By: Geoffrey Villanueva, Duane Rajkumar, Wayne Lau, Nilla Mancino

Number of Players: 2

Estimated Playtime: 10-25 min.

Theme
In the distant future, the galaxy is at war. Battle rages across the stars as campaigns for resources are won and lost in the vastness of space. Your role in this conflict puts you at the helm of a customized ship, whose purpose is to engage your enemies in thrilling and strategic space combat. Successful command requires you to know how to use your ship to its fullest. Attacking with your modules, evading incoming assaults, and maintaining the ship’s integrity is all done with the end goal of taking advantage of weaknesses in your enemy’s defence. Be strong, be brave, and most importantly, take risks.

Game Mechanics
Mecha Mettle is a 2 player card and dice game where the players are engaged in space combat as captains of their own custom ships. Players build their ship by playing module cards and choosing components that give special ship abilities. Battle takes place by firing with modules and rolling dice to resolve combat. Positioning and taking advantage of Line of Sight is the key to winning.

Objective
Defeat your opponent by destroying 5 of their 9 open ports.

Key Features
-Unique line of sight combat.
-Customize your ship with a variety of component cards.
-Combining module cards.

Components
- Minimum 3 six-sided dice | Recommended 16 six-sided dice
- 18 Open Port Cards
- 50 Module Cards
- 4 Blast Door Cards
- 32 Component Cards

Video Synopsis:
Youtube

Files:
Modules | Open Ports | Blast Doors
Component Cards
Rulebook

Thanks for taking a look, and for any feedback you have to share with us!

Comments

- Dice, check - Open Port

- Dice, check
- Open Port Cards, check
- Module Cards, check
- Blast Door Cards, check
- The Component Cards, printing it twice, correct?

!- The Rulebook, where is it?

I know I am a bit late, but today was the day to print. :|
Still 1 day left though. Then I have to wait 2 weeks.

Can you push the Rulebook?

I forgot that dropbox didnt

I forgot that dropbox didnt re-enable the links after their security failure a few weeks ago. I will get these updated right now! I started a new job last week so I have not been able to check up on the threads so often.

And yes, you will be printing 2 copies of the component cards.

Thanks for showing an interest though!

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