Protospiel Indy 2024 (May 24-26) (0) by The Game Crafter |
TradeWorlds — Smuggler's Run (3) by questccg |
How to avoid being blocked at content creation (10) by questccg |
Protospiel Indy 2024 (0) by sirvalence |
In need of some IDEAS concerning a "Battle" System (15) by questccg |
How to avoid quarterbacking in an adventure game (7) by larienna | |
How complicated could math get? (23) by X3M |
Can we have gaming ads on this website (7) by questccg |
Dice Mitigation Challenge - Winner Announced! (0) by The Game Crafter |
Delving! - " That is when it hit me, it was starting to feel like other games" (3) by MarkJindra | |
Game Purchase Contract (0) by MarkJindra |
Hi guys ~ Gameland and Yaofish are officially accepting board game design submissions! (0) by Willow Jiang |
Blackboard Boogie Board: a bit of a REVIEW... (2) by questccg | |
Toy play: Creating a log while playing (15) by questccg |
New Contest at The Game Crafter - "That Cool Stock Part Challenge" (0) by The Game Crafter |
Will....this die roll work? (11) by X3M |
Duel Botz — Complete overhaul in order to focus the design (12) by questccg | |
What are the caracteristics of pen and paper games? (16) by larienna |
Is there names for common dice rolls or other mechanism? (7) by questccg |
Quest — The Reboot (17) by questccg |
The Game Knight - Epic Game Haul Unboxing from The Game Crafter (0) by The Game Crafter |
Game submissions for "The 1 Pound Challenge" at TGC are due in 7 days! (0) by The Game Crafter |
New Payment Methods at The Game Crafter (0) by The Game Crafter |
Alternate history VS Complete fiction (21) by FrankM |
Helping in making a video game (213) by X3M |
Comments
Looks good. The colors are
Looks good. The colors are appealing. The wheel placement is much improved. Smoke is still out of place though, not stylized like the rest.
To Soulfinger
I'm probably going to try and put less detail in the smoke and see how that looks, maybe without the small white parts and instead just the outline.
Disclaimer: I am not an art
Disclaimer: I am not an art guy. I know nothing of color schemes. Take every piece of feedback I give with a grain of salt. With that being said ..
I had trouble identifying the smoke until the third iteration, and then I really had to look at it which isn't necessarily a bad thing.
I really like the way you have done the wheels. I had trouble telling what was going on in previous iterations.
I like this one as well, but
I like this one as well, but I think identifying the smoke was easy enough. the difficult part was (and still is, I think, though now it is impossible for me to 'unsee' it) seeing that the rear wheel is flying away.
To Dagar
Sorry for the slow reply, I've been a tad busy past couple of weeks.
Maybe I could have the wheel rolling along the ground or that sort of thing?