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Online Play testing Group.

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Redcap
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Joined: 07/26/2008

Created a group on Steam to help play test board games using Tabletop Simulator.

[Link to the Steam Group](http://steamcommunity.com/groups/boardgamedesigners#)

Hoping to do our first round of play testing next Saturday the 6th, from 8:00PM - 11:00PM MST.

In an effort to try and build a community I will help the first couple of designers who want to play test by getting their prototypes into Tabletop simulator (if they need the help).

So if you are interested go sign up, and if you have a board game you would like play tested please leave a comment below or on the group page with basic details about your game. Name, number of players, play time, etc. That way I can start making a master schedule. :)

fayinsky
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Joined: 08/02/2014
Got tabletop simulator last

Got tabletop simulator last month. Haven't got time to try it out because I don't have a playable game to test yet. Still, I signed up to see if I can help others with play testing first :)

MarkJindra
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Joined: 01/24/2014
Workin on it...

I signed up and I'm still working on figuring out hex tiles and a few other shapes I need to find. Are there any resources for that online anywhere yet for Tabletop Sim?

Redcap
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Joined: 07/26/2008
Mark Jindra, there a quite a

Mark Jindra, there a quite a few free generic resources on the workshop. I will also be putting together some free video resources of how to make custom mods here in the next few days. :)

If I can help you with anything specific let me know.

Darwins_Dog
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Joined: 05/23/2015
Looks interesting. What is

Looks interesting. What is the simulator like? The preview makes it looks like more of a way to flip over game tables than actually play, lol.

I'm hesitant because it's early access, but I may give it a try.

Redcap
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Joined: 07/26/2008
That is exactly what my

That is exactly what my friends said when I was trying to convince them to give it a go.

It is amazing. I have yet had anyone try it who didn't understand its power/potential within the first couple of minutes. It plays as close as I can imagine to a real board game. There are options such as flip the table, which my friends and I do at the end of every game (because why not), but it is just a fun gimmick. The real fun comes from physic based game play.

Anything you can do it real life you can pretty much do with the simulator. It is feature complete and is going out of early access very soon. (They just posted an announcement last week). The devs shoot out updates nearly weekly, and promised to continue to do so for quite a while.

fayinsky
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Joined: 08/02/2014
I remembered seeing a

I remembered seeing a kickstarter campaign that used game play on Tabletop Simulator as a demo. Forgot the name of that game (tried to find it for an hour but nothing) ... But that's what makes me decide to purchase Tabletop Simulator on Steam. It does have a lot of potential in it!

pelle
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Joined: 08/11/2008
How does it compare to VASSAL

How does it compare to VASSAL in features, platform support, (cost)?

VASSAL has worked very well for me playing existing games and playtesting my own games in the past. What would be the reasons to switch to Tabletop Simulator?

Redcap
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Joined: 07/26/2008
Ease of use. I am no dummy

Ease of use. I am no dummy when it comes to technology. What you can do in VASSAL is impressive but comes with a steep learning curve. I can do more in tabletop simulator after investing 20 minutes into it then I can currently do with VASSAL. There will always be a preference, but Tabletop Simulator seems to be most accessible right out of the box.

Think it is currently $15, the designer said it is going to go up soonish.

pelle
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Joined: 08/11/2008
Setting up a simple game

Setting up a simple game module in VASSAL with a few decks of cards and some tokens to move around is trivial really, and I think it does a reasonably good job even with making much more complicated features reasonably easy. It is also free and open source. Totally off-topic here I guess, I just hope not too many jump on Tabletop Simulator because it happens to be an easy thing to install and makes the simpler things a tiny bit simpler, removing critical mass of users from VASSAL where I think I want them to (also) be. :)

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